/*
 * Copyright © 2004-2025 L2J DataPack
 * 
 * This file is part of L2J DataPack.
 * 
 * L2J DataPack is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * L2J DataPack is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 */
package com.l2jserver.datapack.handlers.usercommandhandlers;

import static com.l2jserver.gameserver.network.SystemMessageId.COMMAND_CHANNEL_DISBANDED;

import com.l2jserver.gameserver.handler.IUserCommandHandler;
import com.l2jserver.gameserver.model.L2CommandChannel;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;

/**
 * Channel Delete user command.
 * @author Chris
 */
public class ChannelDelete implements IUserCommandHandler {
	private static final int[] COMMAND_IDS = {
		93
	};
	
	@Override
	public boolean useUserCommand(int id, L2PcInstance activeChar) {
		if (id != COMMAND_IDS[0]) {
			return false;
		}
		
		if (activeChar.isInParty()) {
			if (activeChar.getParty().isLeader(activeChar) && activeChar.getParty().isInCommandChannel() && activeChar.getParty().getCommandChannel().getLeader().equals(activeChar)) {
				L2CommandChannel channel = activeChar.getParty().getCommandChannel();
				
				channel.broadcastMessage(COMMAND_CHANNEL_DISBANDED);
				
				channel.disbandChannel();
				return true;
			}
		}
		
		return false;
	}
	
	@Override
	public int[] getUserCommandList() {
		return COMMAND_IDS;
	}
}
