/*
 * Copyright © 2004-2026 L2J DataPack
 * 
 * This file is part of L2J DataPack.
 * 
 * L2J DataPack is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * L2J DataPack is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 */
package com.l2jserver.datapack.instances.DarkCloudMansion;

import java.util.ArrayList;
import java.util.List;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;

import com.l2jserver.datapack.instances.AbstractInstance;
import com.l2jserver.gameserver.ai.CtrlIntention;
import com.l2jserver.gameserver.instancemanager.InstanceManager;
import com.l2jserver.gameserver.model.L2Party;
import com.l2jserver.gameserver.model.Location;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.entity.Instance;
import com.l2jserver.gameserver.model.instancezone.InstanceWorld;
import com.l2jserver.gameserver.model.skills.Skill;
import com.l2jserver.gameserver.network.NpcStringId;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.clientpackets.Say2;
import com.l2jserver.gameserver.network.serverpackets.MagicSkillUse;
import com.l2jserver.gameserver.network.serverpackets.NpcSay;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;

/**
 * Dark Cloud Mansion instance zone.
 */
public final class DarkCloudMansion extends AbstractInstance {
	protected static class DMCWorld extends InstanceWorld {
		protected Map<String, DMCRoom> rooms = new ConcurrentHashMap<>();
	}
	
	// NPCs
	private static int YIYEN = 32282;
	private static int SOFaith = 32288; // Symbol of Faith
	private static int SOAdversity = 32289; // Symbol of Adversity
	private static int SOAdventure = 32290; // Symbol of Adventure
	private static int SOTruth = 32291; // Symbol of Truth
	private static int BSM = 32324; // Black Stone Monolith
	private static int SC = 22402; // Shadow Column
	// Mobs
	private static int[] CCG = {
		18369,
		18370
	}; // Chromatic Crystal Golem
	private static int[] BM = {
		22272,
		22273,
		22274
	}; // Beleth's Minions
	private static int[] HG = {
		22264,
		22264
	}; // [22318,22319] #Hall Guards
	private static int[] BS = {
		18371,
		18372,
		18373,
		18374,
		18375,
		18376,
		18377
	}; // Beleth's Samples
	private static int[] TOKILL = {
		18371,
		18372,
		18373,
		18374,
		18375,
		18376,
		18377,
		22318,
		22319,
		22272,
		22273,
		22274,
		18369,
		18370,
		22402,
		22264
	};
	
	// Items
	private static int CC = 9690; // Contaminated Crystal
	// Misc
	private static final int TEMPLATE_ID = 9;
	private static int D1 = 24230001; // Starting Room
	private static int D2 = 24230002; // First Room
	private static int D3 = 24230005; // Second Room
	private static int D4 = 24230003; // Third Room
	private static int D5 = 24230004; // Forth Room
	private static int D6 = 24230006; // Fifth Room
	private static int W1 = 24230007; // Wall 1
	// private static int W2 = 24230008; // Wall 2
	// private static int W3 = 24230009; // Wall 3
	// private static int W4 = 24230010; // Wall 4
	// private static int W5 = 24230011; // Wall 5
	// private static int W6 = 24230012; // Wall 6
	// private static int W7 = 24230013; // Wall 7
	private static boolean noRndWalk = true;
	private static NpcStringId[] _spawnChat = {
		NpcStringId.IM_THE_REAL_ONE,
		NpcStringId.PICK_ME,
		NpcStringId.TRUST_ME,
		NpcStringId.NOT_THAT_DUDE_IM_THE_REAL_ONE,
		NpcStringId.DONT_BE_FOOLED_DONT_BE_FOOLED_IM_THE_REAL_ONE
	};
	private static NpcStringId[] _decayChat = {
		NpcStringId.IM_THE_REAL_ONE_PHEW,
		NpcStringId.CANT_YOU_EVEN_FIND_OUT,
		NpcStringId.FIND_ME
	};
	private static NpcStringId[] _successChat = {
		NpcStringId.HUH_HOW_DID_YOU_KNOW_IT_WAS_ME,
		NpcStringId.EXCELLENT_CHOICE_TEEHEE,
		NpcStringId.YOUVE_DONE_WELL,
		NpcStringId.OH_VERY_SENSIBLE
	};
	private static NpcStringId[] _faildChat = {
		NpcStringId.YOUVE_BEEN_FOOLED,
		NpcStringId.SORRY_BUT_IM_THE_FAKE_ONE
	};
	// @formatter:off
	// Second room - random monolith order
	private static int[][] MonolithOrder = new int[][]
	{
		{1, 2, 3, 4, 5, 6},
		{6, 5, 4, 3, 2, 1},
		{4 ,5, 6, 3, 2, 1},
		{2, 6, 3, 5, 1, 4},
		{4, 1, 5, 6, 2, 3},
		{3, 5, 1, 6, 2, 4},
		{6, 1, 3, 4, 5, 2},
		{5, 6, 1, 2, 4, 3},
		{5, 2, 6, 3, 4, 1},
		{1, 5, 2, 6, 3, 4},
		{1, 2, 3, 6, 5, 4},
		{6, 4, 3, 1, 5, 2},
		{3, 5, 2, 4, 1, 6},
		{3, 2, 4, 5, 1, 6},
		{5, 4, 3, 1, 6, 2},
	};
	// Second room - golem spawn locatons - random
	private static int[][] GolemSpawn = new int[][]
	{
		{CCG[0], 148060, 181389},
		{CCG[1], 147910, 181173},
		{CCG[0], 147810, 181334},
		{CCG[1], 147713, 181179},
		{CCG[0], 147569, 181410},
		{CCG[1], 147810, 181517},
		{CCG[0], 147805, 181281},
	};
	
	// forth room - random shadow column
	private static int[][] ColumnRows = new int[][]
	{
		{1, 1, 0, 1, 0},
		{0, 1, 1, 0, 1},
		{1, 0, 1, 1, 0},
		{0, 1, 0, 1, 1},
		{1, 0, 1, 0, 1},
	};
	
	// Fifth room - beleth order
	private static int[][] Beleths = new int[][]
	{
		{1, 0, 1, 0, 1, 0, 0},
		{0, 0, 1, 0, 1, 1, 0},
		{0, 0, 0, 1, 0, 1, 1},
		{1, 0, 1, 1, 0, 0, 0},
		{1, 1, 0, 0, 0, 1, 0},
		{0, 1, 0, 1, 0, 1, 0},
		{0, 0, 0, 1, 1, 1, 0},
		{1, 0, 1, 0, 0, 1, 0},
		{0, 1, 1, 0, 0, 0, 1},
	};
	// @formatter:on
	
	public DarkCloudMansion() {
		bindFirstTalk(BSM, SOTruth);
		bindStartNpc(YIYEN);
		bindTalk(YIYEN, SOTruth);
		bindAttack(SC);
		bindAttack(BS);
		bindAttack(CCG);
		bindKill(TOKILL);
	}
	
	protected static class DMCNpc {
		public L2Npc npc;
		public boolean isDead = false;
		public L2Npc golem = null;
		public int status = 0;
		public int order = 0;
		public int count = 0;
	}
	
	protected static class DMCRoom {
		public List<DMCNpc> npcList = new ArrayList<>();
		public int counter = 0;
		public int reset = 0;
		public int founded = 0;
		public int[] Order;
	}
	
	@Override
	protected boolean checkConditions(L2PcInstance player) {
		final L2Party party = player.getParty();
		if (party == null) {
			player.sendPacket(SystemMessageId.NOT_IN_PARTY_CANT_ENTER);
			return false;
		}
		if (party.getLeader() != player) {
			player.sendPacket(SystemMessageId.ONLY_PARTY_LEADER_CAN_ENTER);
			return false;
		}
		if (party.getMemberCount() > 2) {
			player.sendPacket(SystemMessageId.PARTY_EXCEEDED_THE_LIMIT_CANT_ENTER);
			return false;
		}
		for (L2PcInstance partyMember : party.getMembers()) {
			if (partyMember.getLevel() < 78) {
				SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_S_LEVEL_REQUIREMENT_IS_NOT_SUFFICIENT_AND_CANNOT_BE_ENTERED);
				sm.addPcName(partyMember);
				player.sendPacket(sm);
				return false;
			}
			if (!partyMember.isInsideRadius(player, 1000, true, true)) {
				SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_IN_A_LOCATION_WHICH_CANNOT_BE_ENTERED_THEREFORE_IT_CANNOT_BE_PROCESSED);
				sm.addPcName(partyMember);
				player.sendPacket(sm);
				return false;
			}
		}
		
		return true;
	}
	
	@Override
	public void onEnterInstance(L2PcInstance player, InstanceWorld world, boolean firstEntrance) {
		if (firstEntrance) {
			runStartRoom((DMCWorld) world);
			final L2Party party = player.getParty();
			if (party != null) {
				for (L2PcInstance partyMember : party.getMembers()) {
					getQuestState(partyMember, true);
					world.addAllowed(partyMember.getObjectId());
					teleportPlayer(partyMember, new Location(146534, 180464, -6117), world.getInstanceId());
				}
			}
		} else {
			teleportPlayer(player, new Location(146534, 180464, -6117), world.getInstanceId());
		}
	}
	
	protected void runStartRoom(DMCWorld world) {
		world.setStatus(0);
		DMCRoom StartRoom = new DMCRoom();
		DMCNpc thisnpc;
		
		thisnpc = new DMCNpc();
		thisnpc.npc = addSpawn(BM[0], 146817, 180335, -6117, 0, false, 0, false, world.getInstanceId());
		StartRoom.npcList.add(thisnpc);
		if (noRndWalk) {
			thisnpc.npc.setIsNoRndWalk(true);
		}
		
		thisnpc = new DMCNpc();
		thisnpc.npc = addSpawn(BM[0], 146741, 180589, -6117, 0, false, 0, false, world.getInstanceId());
		StartRoom.npcList.add(thisnpc);
		if (noRndWalk) {
			thisnpc.npc.setIsNoRndWalk(true);
		}
		world.rooms.put("StartRoom", StartRoom);
	}
	
	protected void spawnHall(DMCWorld world) {
		DMCRoom Hall = new DMCRoom();
		DMCNpc thisnpc;
		world.rooms.remove("Hall"); // remove room instance to avoid adding mob every time
		
		thisnpc = new DMCNpc();
		thisnpc.npc = addSpawn(BM[1], 147217, 180112, -6117, 0, false, 0, false, world.getInstanceId());
		if (noRndWalk) {
			thisnpc.npc.setIsNoRndWalk(true);
		}
		Hall.npcList.add(thisnpc);
		
		thisnpc = new DMCNpc();
		thisnpc.npc = addSpawn(BM[2], 147217, 180209, -6117, 0, false, 0, false, world.getInstanceId());
		if (noRndWalk) {
			thisnpc.npc.setIsNoRndWalk(true);
		}
		Hall.npcList.add(thisnpc);
		
		thisnpc = new DMCNpc();
		thisnpc.npc = addSpawn(BM[1], 148521, 180112, -6117, 0, false, 0, false, world.getInstanceId());
		if (noRndWalk) {
			thisnpc.npc.setIsNoRndWalk(true);
		}
		Hall.npcList.add(thisnpc);
		
		thisnpc = new DMCNpc();
		thisnpc.npc = addSpawn(BM[0], 148521, 180209, -6117, 0, false, 0, false, world.getInstanceId());
		if (noRndWalk) {
			thisnpc.npc.setIsNoRndWalk(true);
		}
		Hall.npcList.add(thisnpc);
		
		thisnpc = new DMCNpc();
		thisnpc.npc = addSpawn(BM[1], 148525, 180910, -6117, 0, false, 0, false, world.getInstanceId());
		if (noRndWalk) {
			thisnpc.npc.setIsNoRndWalk(true);
		}
		Hall.npcList.add(thisnpc);
		
		thisnpc = new DMCNpc();
		thisnpc.npc = addSpawn(BM[2], 148435, 180910, -6117, 0, false, 0, false, world.getInstanceId());
		if (noRndWalk) {
			thisnpc.npc.setIsNoRndWalk(true);
		}
		Hall.npcList.add(thisnpc);
		
		thisnpc = new DMCNpc();
		thisnpc.npc = addSpawn(BM[1], 147242, 180910, -6117, 0, false, 0, false, world.getInstanceId());
		if (noRndWalk) {
			thisnpc.npc.setIsNoRndWalk(true);
		}
		Hall.npcList.add(thisnpc);
		
		thisnpc = new DMCNpc();
		thisnpc.npc = addSpawn(BM[2], 147242, 180819, -6117, 0, false, 0, false, world.getInstanceId());
		if (noRndWalk) {
			thisnpc.npc.setIsNoRndWalk(true);
		}
		Hall.npcList.add(thisnpc);
		
		world.rooms.put("Hall", Hall);
	}
	
	protected void runHall(DMCWorld world) {
		spawnHall(world);
		world.setStatus(1);
		openDoor(D1, world.getInstanceId());
	}
	
	protected void runFirstRoom(DMCWorld world) {
		DMCRoom FirstRoom = new DMCRoom();
		DMCNpc thisnpc;
		
		thisnpc = new DMCNpc();
		thisnpc.npc = addSpawn(HG[1], 147842, 179837, -6117, 0, false, 0, false, world.getInstanceId());
		if (noRndWalk) {
			thisnpc.npc.setIsNoRndWalk(true);
		}
		FirstRoom.npcList.add(thisnpc);
		
		thisnpc = new DMCNpc();
		thisnpc.npc = addSpawn(HG[0], 147711, 179708, -6117, 0, false, 0, false, world.getInstanceId());
		if (noRndWalk) {
			thisnpc.npc.setIsNoRndWalk(true);
		}
		FirstRoom.npcList.add(thisnpc);
		
		thisnpc = new DMCNpc();
		thisnpc.npc = addSpawn(HG[1], 147842, 179552, -6117, 0, false, 0, false, world.getInstanceId());
		if (noRndWalk) {
			thisnpc.npc.setIsNoRndWalk(true);
		}
		FirstRoom.npcList.add(thisnpc);
		
		thisnpc = new DMCNpc();
		thisnpc.npc = addSpawn(HG[0], 147964, 179708, -6117, 0, false, 0, false, world.getInstanceId());
		if (noRndWalk) {
			thisnpc.npc.setIsNoRndWalk(true);
		}
		FirstRoom.npcList.add(thisnpc);
		
		world.rooms.put("FirstRoom", FirstRoom);
		world.setStatus(2);
		openDoor(D2, world.getInstanceId());
	}
	
	protected void runHall2(DMCWorld world) {
		addSpawn(SOFaith, 147818, 179643, -6117, 0, false, 0, false, world.getInstanceId());
		spawnHall(world);
		world.setStatus(3);
	}
	
	protected void runSecondRoom(DMCWorld world) {
		DMCRoom SecondRoom = new DMCRoom();
		DMCNpc thisnpc;
		
		// TODO: find a better way to initialize to [1,0,0,0,0,0,0]
		SecondRoom.Order = new int[7];
		SecondRoom.Order[0] = 1;
		for (int i = 1; i < 7; i++) {
			SecondRoom.Order[i] = 0;
		}
		
		int i = getRandom(MonolithOrder.length);
		
		thisnpc = new DMCNpc();
		thisnpc.npc = addSpawn(BSM, 147800, 181150, -6117, 0, false, 0, false, world.getInstanceId());
		thisnpc.order = MonolithOrder[i][0];
		SecondRoom.npcList.add(thisnpc);
		
		thisnpc = new DMCNpc();
		thisnpc.npc = addSpawn(BSM, 147900, 181215, -6117, 0, false, 0, false, world.getInstanceId());
		thisnpc.order = MonolithOrder[i][1];
		SecondRoom.npcList.add(thisnpc);
		
		thisnpc = new DMCNpc();
		thisnpc.npc = addSpawn(BSM, 147900, 181345, -6117, 0, false, 0, false, world.getInstanceId());
		thisnpc.order = MonolithOrder[i][2];
		SecondRoom.npcList.add(thisnpc);
		
		thisnpc = new DMCNpc();
		thisnpc.npc = addSpawn(BSM, 147800, 181410, -6117, 0, false, 0, false, world.getInstanceId());
		thisnpc.order = MonolithOrder[i][3];
		SecondRoom.npcList.add(thisnpc);
		
		thisnpc = new DMCNpc();
		thisnpc.npc = addSpawn(BSM, 147700, 181345, -6117, 0, false, 0, false, world.getInstanceId());
		thisnpc.order = MonolithOrder[i][4];
		SecondRoom.npcList.add(thisnpc);
		
		thisnpc = new DMCNpc();
		thisnpc.npc = addSpawn(BSM, 147700, 181215, -6117, 0, false, 0, false, world.getInstanceId());
		thisnpc.order = MonolithOrder[i][5];
		SecondRoom.npcList.add(thisnpc);
		
		world.rooms.put("SecondRoom", SecondRoom);
		world.setStatus(4);
		openDoor(D3, world.getInstanceId());
	}
	
	protected void runHall3(DMCWorld world) {
		addSpawn(SOAdversity, 147808, 181281, -6117, 16383, false, 0, false, world.getInstanceId());
		spawnHall(world);
		world.setStatus(5);
	}
	
	protected void runThirdRoom(DMCWorld world) {
		DMCRoom ThirdRoom = new DMCRoom();
		DMCNpc thisnpc = new DMCNpc();
		thisnpc.isDead = false;
		thisnpc.npc = addSpawn(BM[1], 148765, 180450, -6117, 0, false, 0, false, world.getInstanceId());
		if (noRndWalk) {
			thisnpc.npc.setIsNoRndWalk(true);
		}
		ThirdRoom.npcList.add(thisnpc);
		thisnpc.npc = addSpawn(BM[2], 148865, 180190, -6117, 0, false, 0, false, world.getInstanceId());
		if (noRndWalk) {
			thisnpc.npc.setIsNoRndWalk(true);
		}
		ThirdRoom.npcList.add(thisnpc);
		thisnpc.npc = addSpawn(BM[1], 148995, 180190, -6117, 0, false, 0, false, world.getInstanceId());
		if (noRndWalk) {
			thisnpc.npc.setIsNoRndWalk(true);
		}
		ThirdRoom.npcList.add(thisnpc);
		thisnpc.npc = addSpawn(BM[0], 149090, 180450, -6117, 0, false, 0, false, world.getInstanceId());
		if (noRndWalk) {
			thisnpc.npc.setIsNoRndWalk(true);
		}
		ThirdRoom.npcList.add(thisnpc);
		thisnpc.npc = addSpawn(BM[1], 148995, 180705, -6117, 0, false, 0, false, world.getInstanceId());
		if (noRndWalk) {
			thisnpc.npc.setIsNoRndWalk(true);
		}
		ThirdRoom.npcList.add(thisnpc);
		thisnpc.npc = addSpawn(BM[2], 148865, 180705, -6117, 0, false, 0, false, world.getInstanceId());
		if (noRndWalk) {
			thisnpc.npc.setIsNoRndWalk(true);
		}
		ThirdRoom.npcList.add(thisnpc);
		world.rooms.put("ThirdRoom", ThirdRoom);
		world.setStatus(6);
		openDoor(D4, world.getInstanceId());
	}
	
	protected void runThirdRoom2(DMCWorld world) {
		addSpawn(SOAdventure, 148910, 178397, -6117, 16383, false, 0, false, world.getInstanceId());
		DMCRoom ThirdRoom = new DMCRoom();
		DMCNpc thisnpc = new DMCNpc();
		thisnpc.isDead = false;
		thisnpc.npc = addSpawn(BM[1], 148765, 180450, -6117, 0, false, 0, false, world.getInstanceId());
		if (noRndWalk) {
			thisnpc.npc.setIsNoRndWalk(true);
		}
		ThirdRoom.npcList.add(thisnpc);
		thisnpc.npc = addSpawn(BM[2], 148865, 180190, -6117, 0, false, 0, false, world.getInstanceId());
		if (noRndWalk) {
			thisnpc.npc.setIsNoRndWalk(true);
		}
		ThirdRoom.npcList.add(thisnpc);
		thisnpc.npc = addSpawn(BM[1], 148995, 180190, -6117, 0, false, 0, false, world.getInstanceId());
		if (noRndWalk) {
			thisnpc.npc.setIsNoRndWalk(true);
		}
		ThirdRoom.npcList.add(thisnpc);
		thisnpc.npc = addSpawn(BM[0], 149090, 180450, -6117, 0, false, 0, false, world.getInstanceId());
		if (noRndWalk) {
			thisnpc.npc.setIsNoRndWalk(true);
		}
		ThirdRoom.npcList.add(thisnpc);
		thisnpc.npc = addSpawn(BM[1], 148995, 180705, -6117, 0, false, 0, false, world.getInstanceId());
		if (noRndWalk) {
			thisnpc.npc.setIsNoRndWalk(true);
		}
		ThirdRoom.npcList.add(thisnpc);
		thisnpc.npc = addSpawn(BM[2], 148865, 180705, -6117, 0, false, 0, false, world.getInstanceId());
		if (noRndWalk) {
			thisnpc.npc.setIsNoRndWalk(true);
		}
		ThirdRoom.npcList.add(thisnpc);
		world.rooms.put("ThirdRoom2", ThirdRoom);
		world.setStatus(8);
	}
	
	protected void runForthRoom(DMCWorld world) {
		DMCRoom ForthRoom = new DMCRoom();
		ForthRoom.counter = 0;
		DMCNpc thisnpc;
		int temp[] = new int[7];
		int templist[][] = new int[7][5];
		int xx = 0;
		
		for (int i = 0; i < 7; i++) {
			temp[i] = getRandom(ColumnRows.length);
		}
		
		for (int i = 0; i < 7; i++) {
			templist[i] = ColumnRows[temp[i]];
		}
		
		for (int x = 148660; x < 149285; x += 125) {
			int yy = 0;
			for (int y = 179280; y > 178405; y -= 125) {
				thisnpc = new DMCNpc();
				thisnpc.npc = addSpawn(SC, x, y, -6115, 16215, false, 0, false, world.getInstanceId());
				thisnpc.npc.disableCoreAI(true);
				thisnpc.status = templist[yy][xx];
				thisnpc.order = yy;
				ForthRoom.npcList.add(thisnpc);
				yy++;
			}
			xx++;
		}
		// TODO: unify this into previous loop
		for (DMCNpc npc : ForthRoom.npcList) {
			if (npc.status == 0) {
				npc.npc.setIsInvul(true);
			}
		}
		
		world.rooms.put("ForthRoom", ForthRoom);
		world.setStatus(7);
		openDoor(D5, world.getInstanceId());
	}
	
	protected void runFifthRoom(DMCWorld world) {
		spawnFifthRoom(world);
		world.setStatus(9);
		openDoor(D6, world.getInstanceId());
	}
	
	private void spawnFifthRoom(DMCWorld world) {
		int idx = 0;
		int temp[] = new int[6];
		DMCRoom FifthRoom = new DMCRoom();
		DMCNpc thisnpc;
		
		temp = Beleths[getRandom(Beleths.length)];
		
		FifthRoom.reset = 0;
		FifthRoom.founded = 0;
		
		for (int x = 148720; x < 149175; x += 65) {
			thisnpc = new DMCNpc();
			thisnpc.npc = addSpawn(BS[idx], x, 182145, -6117, 48810, false, 0, false, world.getInstanceId());
			thisnpc.npc.setIsNoRndWalk(true);
			thisnpc.npc.disableCoreAI(true);
			thisnpc.order = idx;
			thisnpc.status = temp[idx];
			thisnpc.count = 0;
			FifthRoom.npcList.add(thisnpc);
			if ((temp[idx] == 1) && (getRandom(100) < 95)) {
				thisnpc.npc.broadcastPacket(new NpcSay(thisnpc.npc.getObjectId(), 0, thisnpc.npc.getId(), _spawnChat[getRandom(_spawnChat.length)]));
			} else if ((temp[idx] != 1) && (getRandom(100) < 67)) {
				thisnpc.npc.broadcastPacket(new NpcSay(thisnpc.npc.getObjectId(), 0, thisnpc.npc.getId(), _spawnChat[getRandom(_spawnChat.length)]));
			}
			idx++;
		}
		
		world.rooms.put("FifthRoom", FifthRoom);
	}
	
	protected boolean checkKillProgress(L2Npc npc, DMCRoom room) {
		boolean cont = true;
		for (DMCNpc npcobj : room.npcList) {
			if (npcobj.npc == npc) {
				npcobj.isDead = true;
			}
			if (!npcobj.isDead) {
				cont = false;
			}
		}
		
		return cont;
	}
	
	protected void spawnRndGolem(DMCWorld world, DMCNpc npc) {
		if (npc.golem != null) {
			return;
		}
		
		int i = getRandom(GolemSpawn.length);
		int mobId = GolemSpawn[i][0];
		int x = GolemSpawn[i][1];
		int y = GolemSpawn[i][2];
		
		npc.golem = addSpawn(mobId, x, y, -6117, 0, false, 0, false, world.getInstanceId());
		if (noRndWalk) {
			npc.golem.setIsNoRndWalk(true);
		}
	}
	
	protected void checkStone(L2Npc npc, int order[], DMCNpc npcObj, DMCWorld world) {
		for (int i = 1; i < 7; i++) {
			// if there is a non zero value in the precedent step, the sequence is ok
			if ((order[i] == 0) && (order[i - 1] != 0)) {
				if ((npcObj.order == i) && (npcObj.status == 0)) {
					order[i] = 1;
					npcObj.status = 1;
					npcObj.isDead = true;
					npc.broadcastPacket(new MagicSkillUse(npc, npc, 5441, 1, 1, 0));
					return;
				}
			}
		}
		
		spawnRndGolem(world, npcObj);
	}
	
	protected void endInstance(DMCWorld world) {
		world.setStatus(10);
		addSpawn(SOTruth, 148911, 181940, -6117, 16383, false, 0, false, world.getInstanceId());
		world.rooms.clear();
	}
	
	protected void checkBelethSample(DMCWorld world, L2Npc npc, L2PcInstance player) {
		DMCRoom FifthRoom = world.rooms.get("FifthRoom");
		
		for (DMCNpc mob : FifthRoom.npcList) {
			if (mob.npc == npc) {
				if (mob.count == 0) {
					mob.count = 1;
					if (mob.status == 1) {
						mob.npc.broadcastPacket(new NpcSay(mob.npc.getObjectId(), Say2.NPC_ALL, mob.npc.getId(), _successChat[getRandom(_successChat.length)]));
						FifthRoom.founded += 1;
						startQuestTimer("decayMe", 1500, npc, player);
					} else {
						FifthRoom.reset = 1;
						mob.npc.disableCoreAI(false);
						mob.npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, player);
						mob.npc.broadcastPacket(new NpcSay(mob.npc.getObjectId(), Say2.NPC_ALL, mob.npc.getId(), _faildChat[getRandom(_faildChat.length)]));
						startQuestTimer("decayChatBelethSamples", 4000, npc, player);
						startQuestTimer("decayBelethSamples", 4500, npc, player);
					}
				} else {
					return;
				}
			}
		}
	}
	
	protected void killedBelethSample(DMCWorld world, L2Npc npc) {
		int decayedSamples = 0;
		DMCRoom FifthRoom = world.rooms.get("FifthRoom");
		
		for (DMCNpc mob : FifthRoom.npcList) {
			if (mob.npc == npc) {
				decayedSamples += 1;
				mob.count = 2;
			} else {
				if (mob.count == 2) {
					decayedSamples += 1;
				}
			}
		}
		
		if (FifthRoom.reset == 1) {
			for (DMCNpc mob : FifthRoom.npcList) {
				if ((mob.count == 0) || ((mob.status == 1) && (mob.count != 2))) {
					decayedSamples += 1;
					mob.npc.decayMe();
					mob.count = 2;
				}
			}
			if (decayedSamples == 7) {
				startQuestTimer("respawnFifth", 6000, npc, null);
			}
		} else {
			if ((FifthRoom.reset == 0) && (FifthRoom.founded == 3)) {
				for (DMCNpc mob : FifthRoom.npcList) {
					mob.npc.decayMe();
				}
				endInstance(world);
			}
		}
	}
	
	protected boolean allStonesDone(DMCWorld world) {
		DMCRoom SecondRoom = world.rooms.get("SecondRoom");
		
		for (DMCNpc mob : SecondRoom.npcList) {
			if (mob.isDead) {
				continue;
			}
			return false;
		}
		
		return true;
	}
	
	protected void removeMonoliths(DMCWorld world) {
		DMCRoom SecondRoom = world.rooms.get("SecondRoom");
		
		for (DMCNpc mob : SecondRoom.npcList) {
			mob.npc.decayMe();
		}
	}
	
	protected void chkShadowColumn(DMCWorld world, L2Npc npc) {
		DMCRoom ForthRoom = world.rooms.get("ForthRoom");
		
		for (DMCNpc mob : ForthRoom.npcList) {
			if (mob.npc == npc) {
				for (int i = 0; i < 7; i++) {
					if ((mob.order == i) && (ForthRoom.counter == i)) {
						openDoor(W1 + i, world.getInstanceId());
						ForthRoom.counter += 1;
						if (ForthRoom.counter == 7) {
							runThirdRoom2(world);
						}
					}
				}
			}
		}
	}
	
	@Override
	public String onEvent(String event, L2Npc npc, L2PcInstance player) {
		if (npc == null) {
			return "";
		}
		
		final InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(npc.getInstanceId());
		final DMCWorld world;
		if (tmpworld instanceof DMCWorld) {
			world = (DMCWorld) tmpworld;
		} else {
			return "";
		}
		
		if (world.rooms.containsKey("FifthRoom")) {
			DMCRoom FifthRoom = world.rooms.get("FifthRoom");
			if (event.equalsIgnoreCase("decayMe")) {
				for (DMCNpc mob : FifthRoom.npcList) {
					if ((mob.npc == npc) || ((FifthRoom.reset == 0) && (FifthRoom.founded == 3))) {
						mob.npc.decayMe();
						mob.count = 2;
					}
				}
				if ((FifthRoom.reset == 0) && (FifthRoom.founded == 3)) {
					endInstance(world);
				}
			} else if (event.equalsIgnoreCase("decayBelethSamples")) {
				for (DMCNpc mob : FifthRoom.npcList) {
					if (mob.count == 0) {
						mob.npc.decayMe();
						mob.count = 2;
					}
				}
			} else if (event.equalsIgnoreCase("decayChatBelethSamples")) {
				for (DMCNpc mob : FifthRoom.npcList) {
					if (mob.status == 1) {
						mob.npc.broadcastPacket(new NpcSay(mob.npc.getObjectId(), Say2.NPC_ALL, mob.npc.getId(), _decayChat[getRandom(_decayChat.length)]));
					}
				}
			} else if (event.equalsIgnoreCase("respawnFifth")) {
				spawnFifthRoom(world);
			}
		}
		
		return "";
	}
	
	@Override
	public void onKill(L2Npc npc, L2PcInstance player, boolean isSummon) {
		final InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(npc.getInstanceId());
		final DMCWorld world;
		if (tmpworld instanceof DMCWorld) {
			world = (DMCWorld) tmpworld;
			if (world.getStatus() == 0) {
				if (checkKillProgress(npc, world.rooms.get("StartRoom"))) {
					runHall(world);
				}
			}
			if (world.getStatus() == 1) {
				if (checkKillProgress(npc, world.rooms.get("Hall"))) {
					runFirstRoom(world);
				}
			}
			if (world.getStatus() == 2) {
				if (checkKillProgress(npc, world.rooms.get("FirstRoom"))) {
					runHall2(world);
				}
			}
			if (world.getStatus() == 3) {
				if (checkKillProgress(npc, world.rooms.get("Hall"))) {
					runSecondRoom(world);
				}
			}
			if (world.getStatus() == 4) {
				DMCRoom SecondRoom = world.rooms.get("SecondRoom");
				for (DMCNpc mob : SecondRoom.npcList) {
					if (mob.golem == npc) {
						mob.golem = null;
					}
				}
			}
			if (world.getStatus() == 5) {
				if (checkKillProgress(npc, world.rooms.get("Hall"))) {
					runThirdRoom(world);
				}
			}
			if (world.getStatus() == 6) {
				if (checkKillProgress(npc, world.rooms.get("ThirdRoom"))) {
					runForthRoom(world);
				}
			}
			if (world.getStatus() == 7) {
				chkShadowColumn(world, npc);
			}
			if (world.getStatus() == 8) {
				if (checkKillProgress(npc, world.rooms.get("ThirdRoom2"))) {
					runFifthRoom(world);
				}
			}
			if (world.getStatus() == 9) {
				killedBelethSample(world, npc);
			}
		}
	}
	
	@Override
	public void onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, Skill skill) {
		final InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(npc.getInstanceId());
		final DMCWorld world;
		if (tmpworld instanceof DMCWorld) {
			world = (DMCWorld) tmpworld;
			if (world.getStatus() == 7) {
				DMCRoom ForthRoom = world.rooms.get("ForthRoom");
				for (DMCNpc mob : ForthRoom.npcList) {
					if (mob.npc == npc) {
						if (mob.npc.isCoreAIDisabled()) {
							mob.npc.disableCoreAI(false);
							mob.npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, attacker);
						}
						if (mob.npc.isInvul() && (getRandom(100) < 12)) {
							addSpawn(BM[getRandom(BM.length)], attacker.getX(), attacker.getY(), attacker.getZ(), 0, false, 0, false, world.getInstanceId());
						}
					}
				}
			}
			if (world.getStatus() == 9) {
				checkBelethSample(world, npc, attacker);
			}
		}
	}
	
	@Override
	public String onFirstTalk(L2Npc npc, L2PcInstance player) {
		InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(npc.getInstanceId());
		DMCWorld world;
		if (tmpworld instanceof DMCWorld) {
			world = (DMCWorld) tmpworld;
			if (world.getStatus() == 4) {
				DMCRoom SecondRoom = world.rooms.get("SecondRoom");
				for (DMCNpc mob : SecondRoom.npcList) {
					if (mob.npc == npc) {
						checkStone(npc, SecondRoom.Order, mob, world);
					}
				}
				
				if (allStonesDone(world)) {
					removeMonoliths(world);
					runHall3(world);
				}
			}
			
			if ((npc.getId() == SOTruth) && (world.getStatus() == 10)) {
				npc.showChatWindow(player);
				
				if (!hasQuestItems(player, CC)) {
					giveItems(player, CC, 1);
				}
			}
		}
		
		return "";
	}
	
	@Override
	public String onTalk(L2Npc npc, L2PcInstance player) {
		final int npcId = npc.getId();
		if (npcId == YIYEN) {
			enterInstance(player, new DMCWorld(), "DarkCloudMansion.xml", TEMPLATE_ID);
		} else {
			InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(npc.getInstanceId());
			DMCWorld world;
			if (tmpworld instanceof DMCWorld) {
				world = (DMCWorld) tmpworld;
			} else {
				return "";
			}
			
			if (npcId == SOTruth) {
				if (world.isAllowed(player.getObjectId())) {
					world.removeAllowed(player.getObjectId());
				}
				teleportPlayer(player, new Location(139968, 150367, -3111), 0);
				int instanceId = npc.getInstanceId();
				Instance instance = InstanceManager.getInstance().getInstance(instanceId);
				if (instance.getPlayers().isEmpty()) {
					InstanceManager.getInstance().destroyInstance(instanceId);
				}
				return "";
			}
		}
		return "";
	}
}
