Bonus Time
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Bonus Time
Revision 6670 server
Revision 10490:DataPack_BETA
hi
how can i make bones time by not countdown
to like the picture here the bonus time counds down
can someone tell me how i make bonus time to cound down time.
thanks
Revision 10490:DataPack_BETA
hi
how can i make bones time by not countdown
to like the picture here the bonus time counds down
can someone tell me how i make bonus time to cound down time.
thanks
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- Posts: 441
- Joined: Mon May 05, 2014 10:15 am
Re: Bones Time
Somewone can help me whit this please
- Zoey76
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Re: Bonus Time
This is an unimplemented feature, I have it done, but remaning a few things to finish, maybe I can work on it on the next days.
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- St3eT
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Re: Bonus Time
I got lots of error if try thisSt3eT wrote:Gist by: St3eT
- St3eT
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Re: Bonus Time
I have some test RunTimeExceptions here, comment those lines:
https://gist.github.com/St3eT/2f48b5893 ... -diff-L128
https://gist.github.com/St3eT/2f48b5893 ... -diff-L155
And everything will be ok.
https://gist.github.com/St3eT/2f48b5893 ... -diff-L128
https://gist.github.com/St3eT/2f48b5893 ... -diff-L155
And everything will be ok.
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Re: Bonus Time
Sorry my English is not so goodSt3eT wrote:I have some test RunTimeExceptions here, comment those lines:
https://gist.github.com/St3eT/2f48b5893 ... -diff-L128
https://gist.github.com/St3eT/2f48b5893 ... -diff-L155
And everything will be ok.
What do you mean with comment those lines?
What should I do
thanks
- St3eT
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Re: Bonus Time
When I log in to game whit chart I get this
Sorry do not know what I need to do with these 2 line
_log.log(Level.WARNING, toString() + ": Time Left runtime: ", new RuntimeException());
_log.log(Level.WARNING, toString() + ": task je null!", new RuntimeException());
do I need to change someting
Sorry do not know what I need to do with these 2 line
_log.log(Level.WARNING, toString() + ": Time Left runtime: ", new RuntimeException());
_log.log(Level.WARNING, toString() + ": task je null!", new RuntimeException());
do I need to change someting
- St3eT
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- Joined: Sun Mar 07, 2010 6:50 pm
Re: Bonus Time
Change
to
and
to
Those lines are just for testing and i forgot remove them.
Code: Select all
_log.log(Level.WARNING, toString() + ": Time Left runtime: ", new RuntimeException());
Code: Select all
//_log.log(Level.WARNING, toString() + ": Time Left runtime: ", new RuntimeException());
Code: Select all
_log.log(Level.WARNING, toString() + ": task je null!", new RuntimeException());
Code: Select all
//_log.log(Level.WARNING, toString() + ": task je null!", new RuntimeException());
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Re: Bonus Time
Yes Thanks now I understand what you mean
only i got this now if i standing in town i got this
and if i go to hunting grond and hit a mob i get this
and I get this:
only i got this now if i standing in town i got this
and if i go to hunting grond and hit a mob i get this
and I get this:
- St3eT
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Re: Bonus Time
Comment another line:
About paused in peace zone, it's retail like
Code: Select all
_log.info("Time left je: " + _time_left);
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Re: Bonus Time
So do i need to change somting atSt3eT wrote:Comment another line:About paused in peace zone, it's retail likeCode: Select all
_log.info("Time left je: " + _time_left);
java/com/l2jserver/gameserver/model/zone/type/L2PeaceZone.java
i got this now
if i try to put this at L2PeaceZone.java
+ // Stop Nevit's Advent
player.getNevitAdvent().stopAdventTask(true);
+
+ // Stop Nevit's Hourglass
+ player.storeRecommendations(true);
+
i got this error
and if i take this line away
player.getNevitAdvent().stopAdventTask(true);
the error is gone
but thank you for your help and patience with me
- St3eT
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Re: Bonus Time
Code: Select all
player.getNevitAdvent().stopAdventTask(true);
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Re: Bonus Time
And what do i nee do with thisSt3eT wrote:Comment another line:About paused in peace zone, it's retail likeCode: Select all
_log.info("Time left je: " + _time_left);
should I replace it somewhere whit a othere line