is too old (format 29) to work with client version '1.8.4 (r1534716)' (expects format 31). You need to upgrade the working copy first.
builddate=23/11/2013 01:05:
L2JDP Revision same:
Hi, I've made a server compiling the last version of freya and I can connect locally and friends with my external IP too.
the problem comes when I try to use no-ip. people CAN'T connect with the no-ip address in the hosts file.
AND if i configure the ipconfig.xml with the no-ip address
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<gameserver address="bla.sytes.net"/>
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ext.ern.al.IP L2authd.lineage2.com
it works:
__ipconfig with extIP, hosts with extIP
__ipconfig with NO-IP, hosts with extIP
it doesn't work:
__ipconfig with extIP, hosts with NO-IP
__ipconfig with NO-IP, hosts with NO-IP
basically, it doesn't work when you put the no-ip address in the hosts file.
ports are open. PostEdit:(7777,2106,9104,3306,80,8080,53 haha, i know a lot are useless, those were in the router already)
LoginServer.properties.. everything default!
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# Bind ip of the LoginServer, use * to bind on all available IPs# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u># WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u># Default: * (0.0.0.0)LoginserverHostname = * # Default: 2106LoginserverPort = 2106 # The address on which login will listen for GameServers, use * to bind on all available IPs# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u># WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u># Default: * (0.0.0.0)LoginHostname = * # The port on which login will listen for GameServers# Default: 9014LoginPort = 9014 Login = rootPassword =
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# Where's the Login server this gameserver should connect to# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u># WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u># Default: 127.0.0.1LoginHost = 127.0.0.1 # TCP port the login server listen to for gameserver connection requests# Default: 9014LoginPort = 9014 # Bind address for gameserver. You should not need to change it in most cases.# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u># WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u># Default: * (0.0.0.0)GameserverHostname = * # Default: 7777GameserverPort = 7777 Login = rootPassword =
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<?xml version="1.0" encoding="UTF-8"?><!-- Externalhost here (Internet IP) or Localhost IP for local test --><gameserver address="bla.sytes.net" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="ipconfig.xsd"> <!-- Localhost here --> <define subnet="127.0.0.0/8" address="127.0.0.1" /> <!-- Internalhosts here (LANs IPs) --> <define subnet="10.0.0.0/8" address="10.0.0.0" /> <define subnet="172.16.0.0/19" address="172.16.0.0" /> <define subnet="192.168.0.0/16" address="192.168.1.8" /></gameserver>
please help or I will cry and the forum will drown in tears