Custom Items.

Find the proper support area, Saga-Version.
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Dumpster
Posts: 254
Joined: Thu Nov 04, 2010 5:15 am
Location: U.S.A

Re: Custom Items.

Post by Dumpster »

The client does not recognize your item so it will not display.
Makes no claim to know anything about anything.
mudasty
Posts: 6
Joined: Mon Oct 10, 2011 11:41 pm

Re: Custom Items.

Post by mudasty »

so i cant add new items with diferent name?
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UnAfraid
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Re: Custom Items.

Post by UnAfraid »

There's a way to do custom items but you must use some existing ones as template (Like npcs) but you cannot change name, description, icon just same item with another id which is pointless

The another way is illegal and cannot be discused here.
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mudasty
Posts: 6
Joined: Mon Oct 10, 2011 11:41 pm

Re: Custom Items.

Post by mudasty »

how can i add an items that already exists with another id?

thats all i want :)
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UnAfraid
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Re: Custom Items.

Post by UnAfraid »

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Nemesis_hommage
Posts: 53
Joined: Fri Nov 06, 2009 9:42 am

Re: Custom Items.

Post by Nemesis_hommage »

you have to put it on client side in etcitem.grp and itemname-e.dat too
i did it it's work, only a small errror for the moment, when i check the item in the inventory, it
indicates me "NoItemName" on the custom.
looking for solution.
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Creck
Posts: 10
Joined: Sun Jan 15, 2012 1:03 pm

Re: Custom Items.

Post by Creck »

as earlier was mentioned you shouldn't touch ANY of client files according to EULA ...
Nemesis_hommage
Posts: 53
Joined: Fri Nov 06, 2009 9:42 am

Re: Custom Items.

Post by Nemesis_hommage »

it's my own client, developped by myself, with my own engine
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