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L2J Revision 4420:
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Epilogue Version.
My problem is that all summones for summoner clas characters have doble HP that it should.
In the DB hp is correct, but summoning them in the game you see exactly doble hp.
Example: Feline King HP in db is 6053 and in game is 12106
I know that I can change to every summon NPC ID the hp in DB, but every summon has a different ID according to it's enchant level so it will be to much to change them all.
Some one have any way of fixing this???
Thanx
Atte.
Xion
Summon HP x2 Bug
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- Posts: 38
- Joined: Tue Jan 31, 2012 4:02 pm
- Location: Away From Keyboard
Re: Summon HP x2 Bug
You should remove a x2 HP skill from npcskills table.
Compute sequentially, true or false?
Code: Select all
p :- p.p. ?- p.
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- Posts: 6
- Joined: Thu Jan 26, 2012 1:14 am
Re: Summon HP x2 Bug
Traing to find the skill in skill_tress table but can't find the one.
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- Posts: 38
- Joined: Tue Jan 31, 2012 4:02 pm
- Location: Away From Keyboard
Re: Summon HP x2 Bug
skill_trees -> class based player skills.
I think I made it clear to search in the npcskills table.
Now, let's analyze this further:
skill_trees != npcskills. Why? Well, the first letter differs for a start. Why would you look in skill_trees is beyond my cognitive ability to comprehend.
That's what you are looking for:
I think I made it clear to search in the npcskills table.
Now, let's analyze this further:
skill_trees != npcskills. Why? Well, the first letter differs for a start. Why would you look in skill_trees is beyond my cognitive ability to comprehend.
That's what you are looking for:
Code: Select all
-- Feline King(14836,4416,7), -- s_npc_prop_race_elemental(14836,4408,4), -- s_npc_prop_hp_lv_p3
Code: Select all
<skill id="4408" levels="20" name="HP Modifiers"> <!-- Confirmed CT2.5 --> <table name="#maxhp"> 1 1.1 1.21 1.33 1.46 1.61 1.77 0.25 0.5 2 3 4 5 6 7 8 9 10 11 12 </table>
Compute sequentially, true or false?
Code: Select all
p :- p.p. ?- p.
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- Posts: 6
- Joined: Thu Jan 26, 2012 1:14 am
Re: Summon HP x2 Bug
Last Night it was too late.
7:30 am I was not thinking correctly.
Today I did look your second post and I got it right.
Got the IDs of all summones (Hummans, Elfs, Dark Elfs) went to the npcskills table and delete all 4408 skills related with summones npc id's, restarted the server and everything looks right.
HP for summones are exactly the same as in the npc table.
Thanx a lot.
Atte.
Xion
7:30 am I was not thinking correctly.
Today I did look your second post and I got it right.
Got the IDs of all summones (Hummans, Elfs, Dark Elfs) went to the npcskills table and delete all 4408 skills related with summones npc id's, restarted the server and everything looks right.
HP for summones are exactly the same as in the npc table.
Thanx a lot.
Atte.
Xion