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anyone there have any mods or even a way to insert a penalty when the weapon is not specific class
eg using tanker bow P.atac penalty. speed and p.atac
hellp
HELLP PLYSS
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- Posts: 91
- Joined: Fri Feb 05, 2010 8:12 pm
Re: HELLP PLYSS
Hmm. If I understand correctly you want to restrict a class which e.g. uses one handed sword from using bow. In this case you have to implement this with java and compile it. I am not a real coder, but hopefully someone will show up.
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- Posts: 16
- Joined: Thu Jun 21, 2012 12:37 pm
Re: HELLP PLYSS
yes but block a class of weapon and easy to use and only put in weapon for each class
I wanted a class type when using a sword or use a bow to be very slow
xml could be up in the same type of weapon so dual dagger dagger Uza third class it is in xml
<and>
<player level="81" />
<player class_id_restriction="93, 101, 108" /> <! - Dagger Masters ->
</ and>
</ cond>
could be like this skill to a penalty something
I wanted a class type when using a sword or use a bow to be very slow
xml could be up in the same type of weapon so dual dagger dagger Uza third class it is in xml
<and>
<player level="81" />
<player class_id_restriction="93, 101, 108" /> <! - Dagger Masters ->
</ and>
</ cond>
could be like this skill to a penalty something
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- Posts: 16
- Joined: Thu Jun 21, 2012 12:37 pm
Re: HELLP PLYSS
type instead of class restricion be class add skill
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- Posts: 91
- Joined: Fri Feb 05, 2010 8:12 pm
Re: HELLP PLYSS
Hmm yea I just searched and you can do it with an .xml.
1. Find a skill in .xml which has conditions which restrict classes. E.g. kamael restrictions.
2. Copy the condition to your weapon ID in .xml.
I haven't done this before, if I find it I will post you something more detailed.
1. Find a skill in .xml which has conditions which restrict classes. E.g. kamael restrictions.
2. Copy the condition to your weapon ID in .xml.
I haven't done this before, if I find it I will post you something more detailed.
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- Posts: 16
- Joined: Thu Jun 21, 2012 12:37 pm
Re: HELLP PLYSS
but more can also be a weapon when the class is not it gains a skill I want skill to create these type restrictions -5 dex
Id add skill class type xml in there and so create a skill
Id add skill class type xml in there and so create a skill
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- Posts: 91
- Joined: Fri Feb 05, 2010 8:12 pm
Re: HELLP PLYSS
Ehm sorry I can't understand what you are saying. Please post in proper English. Why don't you use the translate.google.com ? -NO OFFENSE-
Edit: Also this topic should be here: viewforum.php?f=41
Edit: Also this topic should be here: viewforum.php?f=41
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- Posts: 16
- Joined: Thu Jun 21, 2012 12:37 pm
Re: HELLP PLYSS
yes
good in (xml) from dual dagger has a class constraint,
I could putting a weapon such restriction in other
I want more and single player when a class wants to use the weapon is not an adequate class he loses stats.
will be how we would want to add a skill to a class to use a weapon?
sorry my ingles
good in (xml) from dual dagger has a class constraint,
I could putting a weapon such restriction in other
I want more and single player when a class wants to use the weapon is not an adequate class he loses stats.
will be how we would want to add a skill to a class to use a weapon?
sorry my ingles