Spoil rate?

Support for the latest build of L2J Server, get help here with installations, upgrades, problems.
Do not post bugs reports here, use viewforum.php?f=77 instead.
There is no support for other server builds than the official provided by l2jserver.com
Forum rules
READ NOW: L2j Forums Rules of Conduct
Post Reply
total0
Posts: 7
Joined: Fri May 03, 2013 6:13 pm

Spoil rate?

Post by total0 »

I'm trying to modify the spoil rate on my server but the option is nowhere to be found in rates.properties.

There used to be RateDropSpoil = x in older revisions but it's not in the newer ones.
User avatar
u3games
Posts: 1156
Joined: Sun Feb 27, 2011 7:00 pm
Location: España
Contact:

Re: Spoil rate?

Post by u3games »

total0 wrote:I'm trying to modify the spoil rate on my server but the option is nowhere to be found in rates.properties.

There used to be RateDropSpoil = x in older revisions but it's not in the newer ones.
In properties rates:

Code: Select all

CorpseDropAmountMultiplier
and

Code: Select all

CorpseDropChanceMultiplier
Image
total0
Posts: 7
Joined: Fri May 03, 2013 6:13 pm

Re: Spoil rate?

Post by total0 »

u3games wrote:
total0 wrote:I'm trying to modify the spoil rate on my server but the option is nowhere to be found in rates.properties.

There used to be RateDropSpoil = x in older revisions but it's not in the newer ones.
In properties rates:

Code: Select all

CorpseDropAmountMultiplier
and

Code: Select all

CorpseDropChanceMultiplier
Yeah, but it affects ordinary drops as well, right?
User avatar
Battlecruiser
L2j Veteran
L2j Veteran
Posts: 332
Joined: Thu May 01, 2008 9:44 am

Re: Spoil rate?

Post by Battlecruiser »

nope, DeathDrops are ordinary drops
Git user
Post Reply