Perhaps it's a long term strategy, let the emulator users bleed out. From what I've seen in general, single-server serverpacks end up being an unmaintainable pile of shit. Without some kind of an over-project, it will be like RS, for example. Classes (single files) with 7-15 MB of source code and other last-stage degenerate stuff all over.Twiby wrote:I agree. For me it's a really desperate move from their behalf. If they wanted people to come back to their server they could have done it with million other ways instead of try to "kill" open source projects.LasTravel wrote:They will just decrease the "plug and play" servers with that, to really decrease the private servers an action against them is required, otherwise people won't stop and l2j is not the only source.
Maybe they think that the lack of players at retail servers are because of private ones... What a mistake.
Who ever leave a private server it's because of several things but for sure not to move on the official servers
DMCA takedown
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Re: DMCA takedown
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Re: DMCA takedown
lord_rex wrote:Just make Zoey create 2 other posts, then she'll have 6666.
- LasTravel
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Re: DMCA takedown
The point is that this ones will stay around not how good they are .SaveGame wrote:Perhaps it's a long term strategy, let the emulator users bleed out. From what I've seen in general, single-server serverpacks end up being an unmaintainable pile of shit. Without some kind of an over-project, it will be like RS, for example. Classes (single files) with 7-15 MB of source code and other last-stage degenerate stuff all over.Twiby wrote:I agree. For me it's a really desperate move from their behalf. If they wanted people to come back to their server they could have done it with million other ways instead of try to "kill" open source projects.LasTravel wrote:They will just decrease the "plug and play" servers with that, to really decrease the private servers an action against them is required, otherwise people won't stop and l2j is not the only source.
Maybe they think that the lack of players at retail servers are because of private ones... What a mistake.
Who ever leave a private server it's because of several things but for sure not to move on the official servers
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Re: DMCA takedown
I ask myself... what will happend with 12 years of job???. I cant believe it...
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Re: DMCA takedown
good.gajet55 wrote:lord_rex wrote:Just make Zoey create 2 other posts, then she'll have 6666.
You're right. I have forgotten how to act like a normal human being. And I play games and I lie and I trick people to avoid the truth of how I feel.
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Re: DMCA takedown
Seems like even NZS0ft believed the 15k fake players claims
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Re: DMCA takedown
What about using assembla?
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Re: DMCA takedown
Ok guys, I know it has been many pages, but the situation is clear. Any organisation that provides any form of hosting services must respond to DMCA requests. So don't name these organisations, it's completely pointless.marciox25 wrote:What about using assembla?
It has been made clear by the team that no temporary solution is acceptable here.
- Copyleft
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Re: DMCA takedown
Hi Guys,
I deleted by mistake by latest L2j Freya source code and now I cannot download it again. Do you guys have it to share with me? thanks a lot
I deleted by mistake by latest L2j Freya source code and now I cannot download it again. Do you guys have it to share with me? thanks a lot
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Re: DMCA takedown
Anyone have git copy of l2j_server?
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Re: DMCA takedown
i have only master and develop:Nemesiz wrote:Anyone have git copy of l2j_server?
viewtopic.php?p=192149#p192149
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Re: DMCA takedown
Any update on it Zoey?
Playing a game where you know how every single mechanism works is quite satisfying.
Its the main perk that a gamer-developer has
Its the main perk that a gamer-developer has
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Re: DMCA takedown
Every day I go to the forum and githab, hoping to see a solution to the problem. But as you can not see anything. The process of recovering of the repository is very important from the point of view of free code. This process is not fast.
We must wait.
We must wait.