What was the solution?l2mmo3d wrote:solved
I ask because when you solve something it could be useful for other ppl in the commnity which have the same problem.
What was the solution?l2mmo3d wrote:solved
Tested and works... like a charm???. Eh?l2mmo3d wrote:I added getEffectList().stopAllToggles(); to l2PcInstance.java located src/main/java/com/l2jserver/gameserver/model/actor/instance/l2PcInstance.java
look for this at line 4763
public void untransform()
{
if (_transformation != null)
{
setQueuedSkill(null, false, false);
_transformation.onUntransform(this);
_transformation = null;
getEffectList().stopSkillEffects(false, AbnormalType.TRANSFORM);
sendSkillList();
sendPacket(new SkillCoolTime(this));
broadcastUserInfo();
change it to this
public void untransform()
{
if (_transformation != null)
{
setQueuedSkill(null, false, false);
_transformation.onUntransform(this);
_transformation = null;
getEffectList().stopSkillEffects(false, AbnormalType.TRANSFORM);
getEffectList().stopAllToggles();
sendSkillList();
sendPacket(new SkillCoolTime(this));
broadcastUserInfo();
Thanks for your contribution. When our repositories come online again this fix will be included and you are mentioned in the commit message for reporting the issue and providing the patch for it.l2mmo3d wrote:I added getEffectList().stopAllToggles(); to l2PcInstance.java located src/main/java/com/l2jserver/gameserver/model/actor/instance/l2PcInstance.java
...
Thanks for the quick test. You are mentioned in the commit message as tester.Sacrifice wrote:Tested and works... like a charm???. Eh?
OkeyHorridoJoho wrote:Thanks for your contribution. When our repositories come online again this fix will be included and you are mentioned in the commit message for reporting the issue and providing the patch for it.l2mmo3d wrote:I added getEffectList().stopAllToggles(); to l2PcInstance.java located src/main/java/com/l2jserver/gameserver/model/actor/instance/l2PcInstance.java
...
Thanks for the quick test. You are mentioned in the commit message as tester.Sacrifice wrote:Tested and works... like a charm???. Eh?