Some skills aren't working

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aggonn
Posts: 67
Joined: Wed Jun 25, 2008 6:23 am

Some skills aren't working

Post by aggonn »

I have some skils that doesn't work:

-Soul Barrier - Diminuated effect !
-Soul Cleanse
-Soul Gathering
-Scorm
-Agresion
-Rush Impact
-Strike Back
-Dark Blade
-Dark Armor

How can I fix them? or is there any patch?
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Zealar
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Re: Some skills aren't working

Post by Zealar »

I can make him work but some parts will be custom(not retail) .
aggonn
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Joined: Wed Jun 25, 2008 6:23 am

Re: Some skills aren't working

Post by aggonn »

if it's like the description in the client...

please share it... (it's ok if its a bit custom)
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Gnacik
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Re: Some skills aren't working

Post by Gnacik »

w8 for gracia final ;) every skill is described with lot's of details.
aggonn
Posts: 67
Joined: Wed Jun 25, 2008 6:23 am

Re: Some skills aren't working

Post by aggonn »

I know.. but if he already has it :P

anyway.. Symbol of energy isn't working too.
I can't do it because:
Wrong amount of battle forces..
I need 2..

But It just doesn't work with 2 of them..

If I change it to 0 in the xml.. it works fine.

How can I get this working?
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Bloodshed
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Re: Some skills aren't working

Post by Bloodshed »

wait for gracia final release, they dont need forces anymore :D
taking a break;
raz
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Joined: Fri Aug 15, 2008 1:58 am

Re: Some skills aren't working

Post by raz »

It only works if you have the item to consume it which Goddard Shop sells. iirc it is called battle symbol, as there is one for defence and all the other classes..
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Zealar
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Re: Some skills aren't working

Post by Zealar »

-Soul Barrier - work
-Soul Cleanse - wokr
-Soul Gathering - work
-Scorm - what is that?
-Agresion - what is that?
-Rush Impact work
-Dark Blade need core support
-Dark Armor work

-Strike Back

Code: Select all

 <skill id="475" levels="1" name="Strike Back">  <set name="target" val="TARGET_SELF"/>  <set name="skillType" val="CONT"/>  <set name="operateType" val="OP_TOGGLE"/>  <set name="castRange" val="-1"/>  <set name="effectRange" val="-1"/>  <for>    <effect count="0x7fffffff" name="MpConsumePerLevel" time="3" val="0.5">      <add order="0x40" stat="reflectDam" val="30"/>    </effect>  </for></skill> 
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