How to send/receive a new packet

This is not a Support area! Discuss about the Server here. Non-Server related discussion goes in Off-Topic Discussion.
Forum rules
READ NOW: L2j Forums Rules of Conduct
Kudos
Posts: 52
Joined: Mon Aug 20, 2007 11:59 am

Re: How to send/receive a new packet

Post by Kudos »

Is there any way to change a mob's name color?

As far as i know, there are no bots able to discriminate mobs by the color of the name (or by the title). you can only tell your bot not to kill the mob named "Hot springs Yeti" or the mob number "12345", or maybe you can tell it only to kill mobs into a short range of ids.
But there is no way your bot can tell the difference between 2 mobs with the same name and the same id. So this can be the final trick, after someone kills a mob there is a random chance that a "different" version of that mob will respawn. Same id, same name but different name color or different title. If the player/bot hit him, you can kick him from the server. if no one hit that mob in a few seconds, the regular mob will spawn back.

Of course you will need to tell people that they must not hit this mobs with coloured name or with strange titles if they don't want to be kicked.
User avatar
ZaKaX
Posts: 357
Joined: Thu Nov 22, 2007 6:28 am
Location: Somewhere in Asia.

Re: How to send/receive a new packet

Post by ZaKaX »

Kudos wrote:Is there any way to change a mob's name color?

As far as i know, there are no bots able to discriminate mobs by the color of the name (or by the title). you can only tell your bot not to kill the mob named "Hot springs Yeti" or the mob number "12345", or maybe you can tell it only to kill mobs into a short range of ids.
But there is no way your bot can tell the difference between 2 mobs with the same name and the same id. So this can be the final trick, after someone kills a mob there is a random chance that a "different" version of that mob will respawn. Same id, same name but different name color or different title. If the player/bot hit him, you can kick him from the server. if no one hit that mob in a few seconds, the regular mob will spawn back.

Of course you will need to tell people that they must not hit this mobs with coloured name or with strange titles if they don't want to be kicked.
That's the best idea I ever heard. NOT! :P
As few people already said..

The best anti-bot ever: Active GM Team
¿ Que dice los cojones de la nina ?
Kudos
Posts: 52
Joined: Mon Aug 20, 2007 11:59 am

Re: How to send/receive a new packet

Post by Kudos »

Your opinion about my idea, excuse me, it's totally irrelevant. I didn't ask for any opinion, i only asked if there is some way to change the name color of a mob just as we can with players. Anybody knows?
Post Reply