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Re: Geodata.
Posted: Sun Aug 09, 2009 9:43 pm
by lion
test with CH manager they stay near door, and you can talk to her
Re: Geodata.
Posted: Mon Aug 10, 2009 6:16 am
by Gnacik
snap wrote:already fixed
Are you sure? because i dont think so...
check with 'admin_geo_los' :
last version of Droppo's geodata: 2, coords -1
Re: Geodata.
Posted: Mon Aug 10, 2009 6:33 am
by _DS_
Check door coords with shift-click, maybe they are wrong. And not test with half-opened door

Re: Geodata.
Posted: Mon Aug 10, 2009 7:44 am
by snap
gnat wrote:snap wrote:already fixed
Are you sure? because i dont think so...
check with 'admin_geo_los' :
last version of Droppo's geodata: 2, coords -1
I was mistaken. Thought you meant the issue of the doors not being added to map regions.
Geodata 1, Coord 2, Stazis Geodata with the 15_ block removed and certain areas (mostly just dion and areas with forts) replaced by L2JFree/Droppo Geo.
I can go to aden, target an npc inside the CH from outside the CH, then press the attack button and I get the chat prompt as if I were inside. (both doors closed)
So I don't think proper LoS checks are being done when speaking to doormen. I don't know if it should be added globally or just for them. Globally adding the check into l2npc seems excessive.
Re: Geodata.
Posted: Mon Aug 10, 2009 11:58 am
by devo
For me also, and for example I can atack player on the other side of doors, (aden castle main door.)
Re: Geodata.
Posted: Mon Aug 10, 2009 12:08 pm
by _DS_
Just tested with outer aden gate - cant attack doorman on the other side of the gate, neither with wind strike nor with normal hits (cant see target).
Re: Geodata.
Posted: Mon Aug 10, 2009 2:07 pm
by devo
I mean another player, with is on another side of gate.
Re: Geodata.
Posted: Tue Aug 11, 2009 6:19 am
by AriesT
CoordSynchronize?? = 1
GeoData = 2
CellPathFinding = True
ForceGeodata = True
When character move close to door/wall and THEN use strider - character on strider can throught door/wall
Players cant attack doors with magic skills..
Re: Geodata.
Posted: Tue Aug 11, 2009 7:05 am
by _DS_
Players should not be able to attack doors with magic skills. Retail like.
Re: Geodata.
Posted: Tue Aug 11, 2009 7:07 am
by AriesT
And what about throught the walls and doors on strider?
Re: Geodata.
Posted: Tue Aug 11, 2009 7:08 am
by _DS_
duplicate
Re: Geodata.
Posted: Tue Aug 11, 2009 7:12 am
by AriesT
Sorry dont saw nowere.. about throught the walls (I think its critical to life server)
Castle Door have not HP line.. thise is retail like?
Re: Geodata.
Posted: Tue Aug 11, 2009 7:18 am
by _DS_
For me castle gates has HP bar.
Re: Geodata.
Posted: Tue Aug 11, 2009 2:22 pm
by janiii
what about going through Onyx Hall CH door, or Mithril Chamber CH door?
Re: Geodata.
Posted: Wed Aug 12, 2009 5:28 pm
by mascke
Whatever you option set,you can pass all doors..
Just you don't see.
Try in coliseum pass doors and watch system message "You left combact zone"
Only others can see passing.