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Re: BETA & BoneCP

Posted: Fri Oct 21, 2011 11:35 am
by jurchiks
What were the exact reasons of refusal?
As far as I remember, nobody gave an exact answer.

Re: BETA & BoneCP

Posted: Fri Oct 21, 2011 5:09 pm
by Tryskell
jurchiks wrote:What were the exact reasons of refusal?
As far as I remember, nobody gave an exact answer.
You are launching a meat ball in a pool full of sharks. :lol:

Don't expect something more than "yes" and "no", and mrTJO answered "no", so we must be happy with that.

Onepamopa, what were problems types ? You have to know aswell the different values can seriously f*cked up performances (from my reads on the boneCP forum).

@BiggBoss, if L2J was more "public" and "user friendly", that sort of sterile discussion would never begin. You're free to enlight my and other users knowledges too, with your own experiments of C3P0/boneCP as you seem to know "secret things" (reading your post :D).

Re: BETA & BoneCP

Posted: Sat Oct 22, 2011 2:54 am
by ThePhoenixBird
Actually there is no serious benchmark made using L2j code that proves that boneCP is faster than c3p0

Re: BETA & BoneCP

Posted: Sat Oct 22, 2011 8:54 am
by BiggBoss
@Tryskell i never used bonecp (not even c3p0, since i never owned a server), but i trust the ppl who rejected it some time ago due their long server administration experience

Re: BETA & BoneCP

Posted: Sat Oct 22, 2011 9:57 pm
by MELERIX
BiggBoss wrote:@Tryskell i never used bonecp (not even c3p0, since i never owned a server), but i trust the ppl who rejected it some time ago due their long server administration experience
thats valid, but remember that BoneCP is active development, so if somebody have tested it in 2009, 2010 or more old builds and having some issues, now these issues probably are not valid for the present :P