Page 3 of 3
Re: Multi-Language Support Initiating...
Posted: Wed Nov 11, 2009 1:16 pm
by Pere
ZozOQ wrote:Maybe this one???
No, I mean some system with something like L2PcInstance.getLanguage() and when a message is sent to a player he reads it in HIS language, not the SERVER language

Re: Multi-Language Support Initiating...
Posted: Thu Nov 12, 2009 3:38 am
by denser
ZozOQ, i mean not only system messages, but htmls also.
so it must be unified. in several branch it was implements.
i dont know why it not here.
also BBS wasnt done in UTF8 , so i have to guess-method to realize it...
Re: Multi-Language Support Initiating...
Posted: Tue Nov 17, 2009 3:57 pm
by Darelius
About translation, i this still in work?
I am a "newbie" with SVN but i offer to translate to german, if you show me, what (i think, ALL html-files...) and where to upload to make it free for all users...
Next problem is how to get an official "german" client language file that the clients could be made german.
I know, this file exist in the german client but have no idea, where to search for it, but i think, that copiing from the german client to the english client falls to "client modding" so its forbidden.
But the server side html i could translate with some time...
I only need a "contact" to send :)
...DX
Re: Multi-Language Support Initiating...
Posted: Sun Nov 14, 2010 1:16 pm
by impos89
Now we have 3 version of official client. We can use 3 languages: English, Russian and Korean.
Any modification on clients is illegal and there's not supported by this Community Board.
Re: Multi-Language Support Initiating...
Posted: Sun Nov 14, 2010 1:40 pm
by SolidSnake
ehm.. this topic is exactly one year old

Re: Multi-Language Support Initiating...
Posted: Sun Nov 14, 2010 2:40 pm
by impos89
It was shown on my new post bar, and i'm don't look at time information... Sry for postdig.