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Re: ANY ONE know how to fixed the DAMN TANKERS

Posted: Tue Sep 28, 2010 6:47 pm
by Soragoi
I use this Skill to balance the Tanks a little bit on a x1000 Rate Server.

Code: Select all

<skill id="26074" levels="1" name="Penalty" enchantGroup1="1" enchantGroup2="1">        <table name="#final"> </table>        <table name="#ench1final"> </table>        <table name="#ench2sDef">  </table>        <set name="target" val="TARGET_SELF" />        <set name="skillType" val="BUFF" />        <set name="operateType" val="OP_PASSIVE" />        <for>                <mul order="0x30" stat="pAtk" val="0.3">                    <using kind="Bow"/>                    </mul>                    <mul order="0x30" stat="pAtk" val="0.2">                    <using kind="Dagger"/>                    </mul>                    <mul order="0x30" stat="pAtk" val="0.6">                    <using kind="Sword"/>                    </mul>                    <mul order="0x30" stat="pAtk" val="0.6">                    <using kind="Blunt"/>                    </mul>                    <mul order="0x30" stat="pAtk" val="0.6">                    <using kind="Dual Sword"/>                    </mul>                    <mul order="0x30" stat="pAtk" val="0.6">                    <using kind="Big Sword"/>                    </mul>                    <mul order="0x30" stat="pAtk" val="0.6">                    <using kind="Big Blunt"/>                    </mul>                    <mul order="0x30" stat="rCrit" val="0.1">                    <using kind="Dagger"/>                    </mul>                    <mul order="0x30" stat="rCrit" val="0.6">                    <using kind="Sword"/>                    </mul>                    <mul order="0x30" stat="rCrit" val="0.6">                    <using kind="Big Sword"/>                    </mul>                    <mul order="0x30" stat="rCrit" val="0.1">                    <using kind="Bow"/>                    </mul>                    <mul order="0x30" stat="rCrit" val="0.6">                    <using kind="Blunt"/>                    </mul>                    <mul order="0x30" stat="rCrit" val="0.6">                    <using kind="Dual Sword"/>                    </mul>                    <mul order="0x30" stat="rCrit" val="0.6">                    <using kind="Big Blunt"/>                    </mul>                    <mul order="0x30" stat="runSpd" val="0.9">                    <using kind="Bow"/>                    </mul>                    <mul order="0x30" stat="runSpd" val="0.9">                    <using kind="Big Sword"/>                    </mul>                    <mul order="0x30" stat="runSpd" val="0.9">                    <using kind="Dagger"/>                    </mul>                    <mul order="0x30" stat="runSpd" val="0.9">                    <using kind="Sword"/>                    </mul>                    <mul order="0x30" stat="runSpd" val="0.9">                    <using kind="Blunt"/>                    </mul>                    <mul order="0x30" stat="runSpd" val="0.9">                    <using kind="Big Blunt"/>                    </mul>                    <mul order="0x30" stat="runSpd" val="0.9">                    <using kind="Dual Sword"/>                    </mul>           </for>            </skill>
and than you must write the Skill inside your mysql table skill_trees with the rights class id for all Tankclasses and the Tank will learn automatik the Skill.
Sorry for my bad English, i hope all understand me.

Re: ANY ONE know how to fixed the DAMN TANKERS

Posted: Tue Sep 28, 2010 6:53 pm
by jurchiks
rofl, "balance" :D

Re: ANY ONE know how to fixed the DAMN TANKERS

Posted: Wed Sep 29, 2010 12:46 pm
by babyjason
jurchiks wrote:rofl, "balance" :D
+100. :lol: