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mob strength

Posted: Tue May 19, 2009 7:25 pm
by thegman
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i don't know if i should post this here , but my players have been complaining that mobs have PAtack set too high, how can i correct this? lower it for instance, or in general play with it...thank you for answers.

Re: mob strength

Posted: Tue May 19, 2009 7:36 pm
by Bloodshed
elpy's? raids? hellbound mobbs?

Re: mob strength

Posted: Tue May 19, 2009 7:48 pm
by thegman
everything from elpys to hellbound mobs. excluding raids and other special mobs.

Re: mob strength

Posted: Wed May 20, 2009 5:53 pm
by Elektra
if i were an npc where would i be? probably the npc table might be a good place to start your search. ;)

Re: mob strength

Posted: Thu May 21, 2009 9:20 am
by thegman
yes, apart from taking all mobs and redoing there strength by hand, i was wondering about a script similar to the one that champion mobs use (so you can set how "though" they are), a global script that encompasses all "normal mobs" (except raids, instance mobs, special quest monsters etc.)... like 100% is retail, you can set it to 70% witch would mean 30% less strength than retail, hope i made my point clear. thank you for your support and interest in the matter.