Autoattack problem in pvp.
Posted: Mon May 25, 2009 8:03 am
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As many of u guys know this has been a problem in l2j always, on retail when u engage in pvp with another player when pressing the attackbutton or forcing a skill on a player, ur character should not keep attacking the player after the first swing is made or skill is casted(physical skills only), u manually have to press the attackbutton once again while holding control key or by a force macro ofc to attack again(or in case of attacking chaotic player just use normal attack), currently on l2j once you attack a player u can let go of the controls and the player will keep hitting its target(PC) automatically with normal swings until its dead or something else prevents you from attacking it anymore.
The correct way should be that when u hit a white player or purple or with karma whatever, your character will stop attacking after the first swing/shot/cast has been made u have to attack once again in order for your character to make one more attack, and u do this until your target is dead or you change targets.
This might not be important but it seems kinda dumb when archers have to press attack once on a player and it will continually keep attacking like if it was when killing monsters.
In my opinion this is something that needs to be fixed, it will bring l2j closer to retail as possible.
ยป Find Revision
L2J Revision Number:
L2JDP Revision Number:
As many of u guys know this has been a problem in l2j always, on retail when u engage in pvp with another player when pressing the attackbutton or forcing a skill on a player, ur character should not keep attacking the player after the first swing is made or skill is casted(physical skills only), u manually have to press the attackbutton once again while holding control key or by a force macro ofc to attack again(or in case of attacking chaotic player just use normal attack), currently on l2j once you attack a player u can let go of the controls and the player will keep hitting its target(PC) automatically with normal swings until its dead or something else prevents you from attacking it anymore.
The correct way should be that when u hit a white player or purple or with karma whatever, your character will stop attacking after the first swing/shot/cast has been made u have to attack once again in order for your character to make one more attack, and u do this until your target is dead or you change targets.
This might not be important but it seems kinda dumb when archers have to press attack once on a player and it will continually keep attacking like if it was when killing monsters.
In my opinion this is something that needs to be fixed, it will bring l2j closer to retail as possible.