Some bugs of admin panel
Posted: Sat Jun 13, 2009 9:32 am
Exuse for my bad English.
Now in laste release there are some errors very unpleasant for the server admin, it would be desirable to learn, when is approximately planned to correct them:
Errors of the admin panel
1. It is impossible to open a part of characters being in online for editing. If the character costs nearby - there is its allocation in target only, if is not present - there is nothing, except occurrence in game server console messages about null pointer exeption by an example of the such:
Bad RequestBypassToServer:
java.lang. NullPointerException
Sometimes the message happens more developed.
2. It is impossible to open for editing in admin panels free ClanHal(NPC owned) . ClanHall, belonging to players open without problems. In the console again approximately same messages about null pointer exeption
More recently on live server the error was found out by players - it is impossible to create a clan. At input of the name occurs nothing, in game server console again messages about null pointer exeption:
Bad RequestBypassToServer:
java.lang. NullPointerException
at net.sf.l2j.gameserver.datatables. ClanTable.getClanByName (ClanTable.ja
va:128)
at net.sf.l2j.gameserver.datatables. ClanTable.createClan (ClanTable.java:
178)
at net.sf.l2j.gameserver.model.actor.instance. L2VillageMasterInstance.on
BypassFeedback (L2VillageMasterInstance.java:87)
at net.sf.l2j.gameserver.network.clientpackets. RequestBypassToServer.run
Impl (RequestBypassToServer.java:125)
at net.sf.l2j.gameserver.network.clientpackets. L2GameClientPacket.run (L2
GameClientPacket.java:76)
at java.util.concurrent. ThreadPoolExecutor$Worker.runTask (Unknown Source
)
at java.util.concurrent. ThreadPoolExecutor$Worker.run (Unknown Source)
at java.lang. Thread.run (Unknown Source)
And in the oldest editions of a server of these errors was not. The clan was created, Clanhall and characters were perfectly edited.
In general the server is at the moment efficient enough, at me costs on live (players agree to suffer bugs for the sake of Gracia Final), if there was a correction of the specified errors - it would be fine and it would be quite possible to suffer and wait for entering small fix
Now in laste release there are some errors very unpleasant for the server admin, it would be desirable to learn, when is approximately planned to correct them:
Errors of the admin panel
1. It is impossible to open a part of characters being in online for editing. If the character costs nearby - there is its allocation in target only, if is not present - there is nothing, except occurrence in game server console messages about null pointer exeption by an example of the such:
Bad RequestBypassToServer:
java.lang. NullPointerException
Sometimes the message happens more developed.
2. It is impossible to open for editing in admin panels free ClanHal(NPC owned) . ClanHall, belonging to players open without problems. In the console again approximately same messages about null pointer exeption
More recently on live server the error was found out by players - it is impossible to create a clan. At input of the name occurs nothing, in game server console again messages about null pointer exeption:
Bad RequestBypassToServer:
java.lang. NullPointerException
at net.sf.l2j.gameserver.datatables. ClanTable.getClanByName (ClanTable.ja
va:128)
at net.sf.l2j.gameserver.datatables. ClanTable.createClan (ClanTable.java:
178)
at net.sf.l2j.gameserver.model.actor.instance. L2VillageMasterInstance.on
BypassFeedback (L2VillageMasterInstance.java:87)
at net.sf.l2j.gameserver.network.clientpackets. RequestBypassToServer.run
Impl (RequestBypassToServer.java:125)
at net.sf.l2j.gameserver.network.clientpackets. L2GameClientPacket.run (L2
GameClientPacket.java:76)
at java.util.concurrent. ThreadPoolExecutor$Worker.runTask (Unknown Source
)
at java.util.concurrent. ThreadPoolExecutor$Worker.run (Unknown Source)
at java.lang. Thread.run (Unknown Source)
And in the oldest editions of a server of these errors was not. The clan was created, Clanhall and characters were perfectly edited.
In general the server is at the moment efficient enough, at me costs on live (players agree to suffer bugs for the sake of Gracia Final), if there was a correction of the specified errors - it would be fine and it would be quite possible to suffer and wait for entering small fix