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[HELP] Custom raid bosses
Posted: Fri Feb 05, 2010 8:19 pm
by JustLikeMe
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I'm trying to make custom raid bosses that everybody can hit, so they dont need the quests. If a player does not have the quest he gets teleported. So i made the custom raidbosses from sql, but they dont have special attacks, i mean that they just hit normally e.g. baium casts magic with a red cloud etc. antharas use spikes. My custom raid bosses dont. How can i fix this? Thanks in advance.
Re: [HELP] Custom raid bosses
Posted: Fri Feb 05, 2010 8:23 pm
by mgbhard
You have to add the skills in the npcskills table.
For animations you need the AI of both raids.
Re: [HELP] Custom raid bosses
Posted: Fri Feb 05, 2010 8:28 pm
by JustLikeMe
i found in my data the ai raid bosses java files, what should i do now? Where to search npc skills to put them in npc skills? Maybe i can search the id and change it?
Re: [HELP] Custom raid bosses
Posted: Fri Feb 05, 2010 8:34 pm
by mgbhard
JustLikeMe wrote:i found in my data the ai raid bosses java files, what should i do now? Where to search npc skills to put them in npc skills? Maybe i can search the id and change it?
Just copy the lines in the npcskills table changing the id, for the AI, you need a little knowledge of java, to modify it so there's no need for quest items.
If you change the ids directly without copying the lines, then the original bosses won't have any skills.
Re: [HELP] Custom raid bosses
Posted: Fri Feb 05, 2010 8:38 pm
by JustLikeMe
Hmm the java files represent the real raid bosses, so my custom raid bosses are not related to them and there wont be need of quests to attack them. Am i right?
Anyway thanks alot.
Re: [HELP] Custom raid bosses
Posted: Fri Feb 05, 2010 11:44 pm
by mgbhard
JustLikeMe wrote:Hmm the java files represent the real raid bosses, so my custom raid bosses are not related to them and there wont be need of quests to attack them. Am i right?
Anyway thanks alot.
You need the AI only if you want the spawn and death animations, else you won't need them
Re: [HELP] Custom raid bosses
Posted: Fri Feb 05, 2010 11:45 pm
by BiggBoss
mgbhard wrote:JustLikeMe wrote:Hmm the java files represent the real raid bosses, so my custom raid bosses are not related to them and there wont be need of quests to attack them. Am i right?
Anyway thanks alot.
You need the AI only if you want the spawn and death animations, else you won't need them
the grand bosses AI is used more than to manage animations o.o
Re: [HELP] Custom raid bosses
Posted: Sat Feb 06, 2010 12:43 am
by mgbhard
BiggBoss wrote:mgbhard wrote:JustLikeMe wrote:Hmm the java files represent the real raid bosses, so my custom raid bosses are not related to them and there wont be need of quests to attack them. Am i right?
Anyway thanks alot.
You need the AI only if you want the spawn and death animations, else you won't need them
the grand bosses AI is used more than to manage animations o.o
He wants to create a custom rb, i guess he doesn't care about retail beheavour of the boss.
Re: [HELP] Custom raid bosses
Posted: Sat Feb 06, 2010 1:19 am
by JustLikeMe
I've tested it. My custom rbs animation death is liek real rbs. E.g when baium gets killed screen color changes to white. I haven't tested the quests tho, i will check and i'll report back.
Re: [HELP] Custom raid bosses
Posted: Sat Feb 06, 2010 2:36 pm
by JustLikeMe
Ok, i've replaced the id of the npc skills of rbs to my custom rbs. Antharas skills work , all except the spikes. Other bosses skills dont work. I noticed in sql that the skills have levels. Almost all have lvl 1 and natharas skills lvl 10, maybe is this the problem? Anyway i dont get telported anymroe nor baium does nto attack to players with no quest.
Re: [HELP] Custom raid bosses
Posted: Tue Mar 09, 2010 9:04 am
by JustLikeMe
Sorry for triple post :S . . .
Anyway what are the quest lines to delete in the raid boss AI java files?