custom system messages
Posted: Sat Apr 17, 2010 6:05 am
Hi everyone,
I'm trying to update the class with my custom messages (and IDs), but It fails ingame (ID does not exist).
Here is the part of the code:
Is it matter of client or did I forgot something?
any help would be appreciable,
Tom
I'm trying to update the
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SystemMessageId
Here is the part of the code:
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//l2jserver.gameserver.networkpublic enum SystemMessageId{ //... /** * ID: 9999<br> * Message: bla bla. */ MY_CUSTOM_MESSAGE(9999), //...}
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//...systemMessage = new SystemMessage(SystemMessageId.MY_CUSTOM_MESSAGE);playerInstance.sendPacket(systemMessage);
any help would be appreciable,
Tom