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moving merchant

Posted: Sat May 01, 2010 1:43 pm
by Sandrik
Hello everyone.

The idea is that traders in the cities at a certain time began to move, thus the city would come alive.
Help you. How to make moving the dealer?
Tried to add a table "walker_routes" coordinates and change the type of merchant at L2NpcWalker but it ceases to trade.
If you leave the type of merchant L2Merchant then it stops moving.
PS Gracia Finall (T2.3)

Re: moving merchant

Posted: Sat May 01, 2010 2:10 pm
by hope
make it as a multisell and leave as L2NpcWalker

Re: moving merchant

Posted: Sat May 01, 2010 2:26 pm
by Sandrik
I tried, but if I do not register in the table multisell merchant_shopids, then links there, but the shop window does not open.

Re: moving merchant

Posted: Sat May 01, 2010 2:31 pm
by hope
multisells do not go into the merchant_shopids and you dont have a table for it

check the way other ones are made and how the links in the htm files are made then you will understand

Re: moving merchant

Posted: Fri May 07, 2010 3:06 am
by denser
try to do l2merchant as daughter class of walkers...or rework to include to walkers merchant class

Re: moving merchant

Posted: Wed May 26, 2010 12:40 am
by salem
Hee, look at the fortress merchant... this is already a walking merchant ^^
(suspicious merchant or something ^^ )