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tyrant totem

Posted: Sun Sep 05, 2010 1:22 pm
by jamaica
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yellow folks i`ll fast and at subject i want put some totems at donations the problem is i make 1 totem to make on alllllll weapons except ancient sword weapon "kamael doombringer" i tryed everything i knew and didnt work this is the only weapon wich creates me some problems about, so any ideea?


<skill id="109" levels="1" name="Ogre Spirit Totem">
<set name="magicLvl" val="46" />
<set name="mpConsume" val="21" />
<set name="target" val="TARGET_SELF" />
<set name="reuseDelay" val="30000" />
<set name="hitTime" val="2000" />
<set name="skillType" val="BUFF" />
<set name="operateType" val="OP_ACTIVE" />
<set name="aggroPoints" val="438" />


<for>
<effect name="Buff" time="120" val="0" stackOrder="1" stackType="possession">
<mul order="0x30" stat="pAtk" val="1.3">
<using kind="Dual Fist,Bow,Dagger,Dual Dagger,Sword,Dual Sword,Blunt,Big Sword,Big Blunt,Ancient Big Sword,Rapier,Two Handed Sword" />
</mul>
<mul order="0x30" stat="pDef" val="1.3">
<using kind="Dual Fist,Bow,Dagger,Dual Dagger,Sword,Dual Sword,Blunt,Big Sword,Big Blunt,Ancient Big Sword,Rapier,Two Handed Sword" />
</mul>
<mul order="0x30" stat="mDef" val="1.3">
<using kind="Dual Fist,Bow,Dagger,Dual Dagger,Sword,Dual Sword,Blunt,Big Sword,Big Blunt,Ancient Big Sword,Rapier,Two Handed Sword" />
</mul>
<mul order="0x30" stat="cAtk" val="1.1">
<using kind="Dual Fist,Bow,Dagger,Dual Dagger,Sword,Dual Sword,Blunt,Big Sword,Big Blunt,Ancient Big Sword,Rapier,Two Handed Sword" />
</mul>
</effect>
</for>

Re: tyrant totem

Posted: Sun Sep 05, 2010 3:09 pm
by Naonah
remove Ancient Big Sword

btw: use code option next time

Re: tyrant totem

Posted: Mon Sep 06, 2010 11:06 am
by jamaica
useless answer...next pls?

Re: tyrant totem

Posted: Mon Sep 06, 2010 11:15 am
by SolidSnake
jamaica wrote:the problem is i make 1 totem to make on alllllll weapons except ancient sword weapon "kamael doombringer"

Code: Select all

<skill id="109" levels="1" name="Ogre Spirit Totem">        <set name="magicLvl" val="46" />        <set name="mpConsume" val="21" />        <set name="target" val="TARGET_SELF" />        <set name="reuseDelay" val="30000" />        <set name="hitTime" val="2000" />        <set name="skillType" val="BUFF" />        <set name="operateType" val="OP_ACTIVE" />        <set name="aggroPoints" val="438" />                        <for>            <effect name="Buff" time="120" val="0" stackOrder="1" stackType="possession">                <mul order="0x30" stat="pAtk" val="1.3">-                   <using kind="Dual Fist,Bow,Dagger,Dual Dagger,Sword,Dual Sword,Blunt,Big Sword,Big Blunt,Ancient Big Sword,Rapier,Two Handed Sword" />+                   <using kind="Dual Fist,Bow,Dagger,Dual Dagger,Sword,Dual Sword,Blunt,Big Sword,Big Blunt,Rapier,Two Handed Sword" />                </mul>                <mul order="0x30" stat="pDef" val="1.3">-                   <using kind="Dual Fist,Bow,Dagger,Dual Dagger,Sword,Dual Sword,Blunt,Big Sword,Big Blunt,Ancient Big Sword,Rapier,Two Handed Sword" />+                   <using kind="Dual Fist,Bow,Dagger,Dual Dagger,Sword,Dual Sword,Blunt,Big Sword,Big Blunt,Rapier,Two Handed Sword" />                </mul>                <mul order="0x30" stat="mDef" val="1.3">-                   <using kind="Dual Fist,Bow,Dagger,Dual Dagger,Sword,Dual Sword,Blunt,Big Sword,Big Blunt,Ancient Big Sword,Rapier,Two Handed Sword" />+                   <using kind="Dual Fist,Bow,Dagger,Dual Dagger,Sword,Dual Sword,Blunt,Big Sword,Big Blunt,Rapier,Two Handed Sword" />                </mul>                <mul order="0x30" stat="cAtk" val="1.1">-                   <using kind="Dual Fist,Bow,Dagger,Dual Dagger,Sword,Dual Sword,Blunt,Big Sword,Big Blunt,Ancient Big Sword,Rapier,Two Handed Sword" />+                   <using kind="Dual Fist,Bow,Dagger,Dual Dagger,Sword,Dual Sword,Blunt,Big Sword,Big Blunt,Rapier,Two Handed Sword" />                </mul>            </effect>        </for>
Naonah wrote:remove Ancient Big Sword
As Naonah said to solve your problem, the code should be without 'Ancient Big Sword'

P.S. This topic should be in Custom Features Requests :|

Re: tyrant totem

Posted: Mon Sep 06, 2010 11:33 am
by Naonah
jamaica wrote:useless answer...next pls?
Your topic in useless. Dont insult ppl here because you will never get answer from them.

Do like SolidSnake wrote but maybe it is too hard for you?