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Critical Error on teleport

Posted: Wed Sep 29, 2010 7:26 pm
by andr3iu7z
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Yesterday on my server i started to make some nice NPC like : Holy brazer with no name and upper of it a NPC for buffer/gk/shop w/e.
And they are using some nice effects. Now i have a problem that when players teleport in that town and the NPC are near they get error 4/5.
If i move the teleport point at 2 houses away(gludio) i get error about 1/2 1/3 but i still get and i dont understand why. The error is in client but do you any idea how to solve it?

Code: Select all

2010.9.29 12:26:01OS : Windows Vista 6.1 (Build: 7600)CPU : AuthenticAMD  AMD Athlon(tm) II X2 250 Processor @ 3028 MHz 4095MB RAMVideo : NVIDIA GeForce GT 220  (9745)PosCode : LS1(152) -84155:244576:-3725 2/1 [667] General protection fault! History: UStruct::SerializeBinGC <- UObject::Serialize <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial13) <- ObjectTestReach <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial13) <- UStruct::SerializeBinGC <- UObject::Serialize <- (ShadowProjector Transient.ShadowProjector13) <- AActor::Serialize <- ObjectTestReach <- (ShadowProjector Transient.ShadowProjector13) <- ULevelBase::Serialize <- ULevel::Serialize <- UMasterLevel::Serialize <- ObjectTestReach <- (MasterLevel Transient.MasterLevel0) <- UStruct::SerializeBinGC <- UObject::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- ObjectTestReach <- (GameEngine Transient.GameEngine0) <- TArray<< <- UGameEngine::L2SerializeRootSet <- UGameEngine::L2CollectGarbage <- UMasterLevel::DetachLevel <- UGameEngine::DetachLevel <- UGameEngine::CheckPurgeLevel <- UGameEngine::L2_Teleport <- UGameEngine::ScreenFadeDone <- UGameEngine::Tick <- UpdateWorld <- MainLoop  
Is any way to solve this..?

Re: Critical Error on teleport

Posted: Wed Sep 29, 2010 10:23 pm
by hope
Did you make walk or run speed 0? That would make any port near the npc to dc or a badly made htm file

Re: Critical Error on teleport

Posted: Thu Sep 30, 2010 5:27 am
by andr3iu7z
Its not the html message cuz i dont even talk after i teleport and i got error.
I will check Run Speed and Walk speed to see if its 0 when i get home.
Thanx very much!
i will feedback tonight in case of any man have this error too!

Re: Critical Error on teleport

Posted: Thu Sep 30, 2010 9:20 am
by jurchiks
well, it says smth about shadows, maybe the client can't handle that complex of a shadow?
you said you spawned one on top of other, try them separately.

Re: Critical Error on teleport

Posted: Thu Sep 30, 2010 1:33 pm
by andr3iu7z
Yes but why after i got error i can log again and play and only on teleport take error?
The speed was 1 and i puted 120 but i still get error .

Re: Critical Error on teleport

Posted: Thu Sep 30, 2010 4:26 pm
by jurchiks
who knows how the client works...

Re: Critical Error on teleport

Posted: Fri Oct 01, 2010 2:53 pm
by andr3iu7z
Ok i solved this out. One of my NPC was Ice Fairry Sirra and i think cuz she doesent have NPC template( the one without HP bar) was causing errors. i changed all is fine!

Re: Critical Error on teleport

Posted: Fri Oct 01, 2010 3:55 pm
by hope
Knew it was something wrong with the npc table