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Question on Augment
Posted: Tue Oct 26, 2010 5:22 pm
by disorder35
How can a gm add an augmentation to a player's weapon?
Thank you.
Re: Question on Augment
Posted: Thu Oct 28, 2010 7:55 am
by Edelvez
A GM can not perform such action. But handle it from the database itself..
Re: Question on Augment
Posted: Thu Oct 28, 2010 1:18 pm
by badboy29
One example:
Code: Select all
INSERT INTO `item_attributes` VALUES ('268480880', '1065097417', '3235', '10', '0', '225');
Re: Question on Augment
Posted: Fri Nov 05, 2010 6:29 pm
by disorder35
badboy29 wrote:One example:
Code: Select all
INSERT INTO `item_attributes` VALUES ('268480880', '1065097417', '3235', '10', '0', '225');
the second value "1065097417" how can we find out what is it for, like I know it is for the type of augmentation but if I look in the Item_atributes table there is many different values for this. Which one is the right one for each skill?
Thank you for your help.
Re: Question on Augment
Posted: Fri Nov 05, 2010 7:37 pm
by janiii
disorder35 wrote:badboy29 wrote:One example:
Code: Select all
INSERT INTO `item_attributes` VALUES ('268480880', '1065097417', '3235', '10', '0', '225');
the second value "1065097417" how can we find out what is it for, like I know it is for the type of augmentation but if I look in the Item_atributes table there is many different values for this. Which one is the right one for each skill?
Thank you for your help.
http://l2jserver.com/forum/viewtopic.ph ... 959#p48959
Re: Question on Augment
Posted: Sat Nov 06, 2010 3:47 pm
by disorder35
Janiii Thank you very much for your explanation, the only thing I didn't understand was the stat part of it. I didn't get how you calculate the stats. Like the part that you get 101 as a result. I try it many times and many ways and could never get 101 as a total. Can you explain it a little better?
Thank You again.