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L2j Features working?

Posted: Mon Aug 01, 2011 12:43 am
by Kane Hart
I was today asked these questions darn smart ass people haha. I was wondering since I'm so new and don't even know what hes talking about I would just quote it here.
h5 skills working?
frintezza,zaken instanced?
h5 zones and quests from h5 zones and freya zones working?
Half kill/lethal enabled on fort/castle npc`s and mobs?
all 7s quests working?i mean all 12 of them

Answer theese questions for me pls...

Re: L2j Features working?

Posted: Mon Aug 01, 2011 5:44 am
by Zoey76
High Five:
Player skills are working, some of them has custom values.
New Freya areas:
  • Plains of the Lizzardmans (Done, missing some quest, will be done shortly).
  • Seed of Annihilation (Done)
  • Labyrinth of the Abyss (Not done)
  • Beast Farm (Partially done, missing some AIs).
  • Pavel Ruins (Not done?)
  • Monastery of Silence (Partially done, missing some AIs).
  • Antharas' Lair (Not done)
  • Dragon Valley (Not done)
Instanced bosses not implemented, there is a viewtopic.php?f=49&t=22689 topic.
Half Kill I think is disabled, anyway is quite easy to fix (castle/fort npcs :shock: ).

Seven Sings quest not implemented, up to the 7th could be done shortly:
Seven Signs, Secret Ritual of the Priests.
Seven Signs, Seal of the Emperor.
Seven Signs, Sacred Book of Seal.
Seven Signs, Embryo.
Seven Signs, Girl of Doubt.
Seven Signs, Forbidden Book of the Elmore-Aden Kingdom.
Seven Signs, To the Monastery of Silence.
Seven Signs, Solina's Tomb.
Seven Signs, One Who Seeks the Power of the Seal.

Re: L2j Features working?

Posted: Mon Aug 01, 2011 7:52 pm
by Kane Hart
Thanks Zoey76, This makes my life really easy.

Re: L2j Features working?

Posted: Wed Aug 10, 2011 9:28 pm
by morpheus2399
seven sign 195 - 198
fixet vor l2jserver

items working

Code: Select all

<item id="13808" type="EtcItem" name="Elmoreden Holy Water">        <set name="icon" val="icon.etc_holy_water_i00" />        <set name="default_action" val="skill_reduce" />        <set name="etcitem_type" val="elixir" />        <set name="material" val="fish" />        <set name="is_tradable" val="false" />        <set name="is_dropable" val="false" />        <set name="is_sellable" val="false" />        <set name="is_stackable" val="true" />        <set name="handler" val="ItemSkills" />         <!-- add -->        <set name="item_skill" val="2633-1" />    </item>    <item id="13809" type="EtcItem" name="Court Magician's Magic Staff"> <!-- type="Weapon" to type="EtcItem"-->        <set name="icon" val="icon.weapon_apprentices_rod_i00" />        <set name="default_action" val="skill_reduce" />        <set name="etcitem_type" val="elixir" />        <set name="material" val="fish" />        <set name="is_tradable" val="false" />        <set name="is_dropable" val="false" />        <set name="is_sellable" val="false" />        <set name="is_stackable" val="true" />        <set name="handler" val="ItemSkills" />         <!-- add -->        <set name="item_skill" val="2634-1" />        </item>

Re: L2j Features working?

Posted: Thu Nov 17, 2011 4:29 pm
by DareStrike
last version hi5
Disciple.java
this error :S

pl.showQuestMovie(ExStartScenePlayer.SSQ_SEALING_EMPEROR_1ST);