The server starts
Posted: Fri Nov 18, 2011 6:44 pm
If you try to run the server does not start on the choice of a game server. Ports are open.
What could it be? Help solve the problem
What could it be? Help solve the problem
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# Where's the Login server this gameserver should connect to# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u># WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u># Default: 127.0.0.1LoginHost = 94.124.195.46 # TCP port the login server listen to for gameserver connection requests# Default: 9014LoginPort = 9014 # Bind address for gameserver. You should not need to change it in most cases.# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u># WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u># Default: * (0.0.0.0)GameserverHostname = 94.124.195.46 # Default: 7777GameserverPort = 7777
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# Bind ip of the LoginServer, use * to bind on all available IPs# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u># WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u># Default: * (0.0.0.0)LoginserverHostname = 94.124.195.46 # Default: 2106LoginserverPort = 2106 # The address on which login will listen for GameServers, use * to bind on all available IPs# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u># WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u># Default: * (0.0.0.0)LoginHostname = 94.124.195.46 # The port on which login will listen for GameServers# Default: 9014LoginPort = 9014
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<?xml version="1.0" encoding="UTF-8"?><!-- Externalhost here (Internet IP) or Localhost IP for local test --><gameserver address="127.0.0.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="ipconfig.xsd"> <!-- Localhost here --> <define subnet="127.0.0.0/8" address="127.0.0.1" /> <!-- Internalhosts here (LANs IPs) --> <define subnet="10.0.0.0/8" address="10.0.0.0" /> <define subnet="172.16.0.0/19" address="172.16.0.0" /> <define subnet="192.168.0.0/16" address="192.168.0.0" /> <define subnet="94.124.0.0/16" address="94.124.0.0" /></gameserver>
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<?xml version="1.0" encoding="UTF-8"?><gameserver address="94.124.195.46"></gameserver>
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Listening for GameServers on 127.0.0.1:9014Telnet server is currently disabled.Login Server ready on *:2106Updated Gameserver [1] Bartz IP's:127.0.0.1/127.0.0.0/810.0.0.0/10.0.0.0/8172.16.0.0/172.16.0.0/19192.168.0.0/192.168.0.0/16127.0.0.1/0.0.0.0/0
better check the guide, is more easy: http://trac.l2jserver.com/wiki/L2J_Installmasskill wrote:anyone can help please write in icq 245 552 022 or skype adm_masskill
I will be very grateful
well write what and where to prescribe