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L2NpcWalker
Posted: Wed May 23, 2012 10:05 am
by fdanielc
I've got a problem in NpcWalker, if i start without any npc defined as a Walker it's all ok, but if i set a L2NpcWalker then in my GS window this happends:
Any one can help me ?
Thanx in advance
Re: L2NpcWalker
Posted: Wed May 23, 2012 10:31 am
by lucan
Apparently some value is beyond the limit (IndexOutOfBoundsException) in walker routes or NPC.
Re: L2NpcWalker
Posted: Wed May 23, 2012 10:48 am
by fdanielc
lucan wrote:Apparently some value is beyond the limit (IndexOutOfBoundsException) in walker routes or NPC.
Can you tell me where to change the limit''s in the source? Thank you
Re: L2NpcWalker
Posted: Wed May 23, 2012 11:42 am
by Zoey76
Server revision please.
Re: L2NpcWalker
Posted: Wed May 23, 2012 2:20 pm
by fdanielc
Zoey76 wrote:Server revision please.
I don't have the server revision number.
Re: L2NpcWalker
Posted: Wed May 23, 2012 3:00 pm
by Gladicek
fdanielc wrote:Zoey76 wrote:Server revision please.
I don't have the server revision number.

Re: L2NpcWalker
Posted: Wed May 23, 2012 3:29 pm
by fdanielc
Gladicek wrote:fdanielc wrote:Zoey76 wrote:Server revision please.
I don't have the server revision number.

Unfortunately is true. Please look at the ss and you will now what i'm working on. And i'm compiling with ant.
I tried adding only one walker with 3 routes with an already existing npc walker in giran but i'm still having the same error. When i spawn the npc he's in point A, goes to point B, and returns to point A, and then i get the error in the console.
Re: L2NpcWalker
Posted: Wed May 23, 2012 3:52 pm
by Gladicek
First thing which everyone will want to know is server/dp revision number.
The most easy way how to find revision number is turn it on in
General.properties and you will be able to see it in when you enter into game.
Code: Select all
# Show server/DP revision when players enter the game# Default: TrueDisplayServerRevision = True
Re: L2NpcWalker
Posted: Wed May 23, 2012 4:17 pm
by fdanielc
Gladicek wrote:First thing which everyone will want to know is server/dp revision number.
The most easy way how to find revision number is turn it on in
General.properties and you will be able to see it in when you enter into game.
Code: Select all
# Show server/DP revision when players enter the game# Default: TrueDisplayServerRevision = True

Re: L2NpcWalker
Posted: Wed May 23, 2012 7:19 pm
by fdanielc
Can anyone help me to find a solution for this please? Thank You
Re: L2NpcWalker
Posted: Wed May 23, 2012 8:14 pm
by MELERIX
Re: L2NpcWalker
Posted: Wed May 23, 2012 8:17 pm
by fdanielc
I know where to and how to find the revision but there's no information about it anywhere.
EDIT: What i know is that is higher or equal than the revision 4947, because it uses the class skilltreesdata, and not skilltreetable.
Re: L2NpcWalker
Posted: Thu May 24, 2012 10:09 am
by Gladicek
fdanielc wrote:Gladicek wrote:First thing which everyone will want to know is server/dp revision number.
The most easy way how to find revision number is turn it on in
General.properties and you will be able to see it in when you enter into game.
Code: Select all
# Show server/DP revision when players enter the game# Default: TrueDisplayServerRevision = True

GoD client....you are using l2jserver or another distribution ?

Re: L2NpcWalker
Posted: Thu May 24, 2012 11:04 pm
by tukune

Oh my
GOD!
${l2j.version}
Install
SlikSVN
http://trac.l2jserver.com/wiki/Eclipse
Re: L2NpcWalker
Posted: Thu May 24, 2012 11:44 pm
by fdanielc
You people got to admit, everyone is getting crazy about GOD. So why not right? Regards and thank you for the support.
PS: I'm going to add the L2NpcWalker from scratch to the core.
