L2J Revision Number: 5937
L2JDP Revision Number: 9641
Heyo once again, since my last post vanished and I still dont have it working as it should, I'm creating a new one.
So here's what I'm looking for:
Weekly Sieges on Saturday:
Gludio --------> 15:00h - 17:00h
Dion ----------> 15:00h - 17:00h
Oren ---------> 15:00h - 17:00h
Giran ---------> 18:00h - 20:00h
Innadril ------> 18:00h - 20:00h
Aden ----------> 18:00h - 20:00h
Rune ----------> 21:00h - 23:00h
Goddard ------> 21:00h - 23:00h
Schuttgart ----> 21:00h - 23:00h
Territory Wars are on the right hour, which is from 20:00h - 22:00h, but atm they are on Saturday so what I need is to change it from Saturday ->Sunday[/b]. DONE
Castle Sieges & Territory Wars Timers
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Castle Sieges & Territory Wars Timers
Last edited by Luna on Wed Oct 02, 2013 12:54 pm, edited 1 time in total.
- BiggBoss
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Re: Castle Sieges & Territory Wars Timers
[diff] Index: dist/game/data/scripts/quests/TerritoryWarScripts/TerritoryWarSuperClass.java===================================================================--- dist/game/data/scripts/quests/TerritoryWarScripts/TerritoryWarSuperClass.java (revision 9966)+++ dist/game/data/scripts/quests/TerritoryWarScripts/TerritoryWarSuperClass.java (working copy)@@ -79,7 +79,7 @@ Calendar startTWDate = Calendar.getInstance(); if (loadGlobalQuestVar("nextTWStartDate").equalsIgnoreCase("")) {- startTWDate.set(Calendar.DAY_OF_WEEK, Calendar.SATURDAY);+ startTWDate.set(Calendar.DAY_OF_WEEK, Calendar.SUNDAY); startTWDate.set(Calendar.HOUR_OF_DAY, 20); startTWDate.set(Calendar.MINUTE, 0); startTWDate.set(Calendar.SECOND, 0);@@ -98,7 +98,7 @@ startTWDate.setTimeInMillis(Long.parseLong(loadGlobalQuestVar("nextTWStartDate"))); if ((startTWDate.getTimeInMillis() < System.currentTimeMillis()) && SevenSigns.getInstance().isSealValidationPeriod() && (SevenSigns.getInstance().getMilliToPeriodChange() > 172800000)) {- startTWDate.set(Calendar.DAY_OF_WEEK, Calendar.SATURDAY);+ startTWDate.set(Calendar.DAY_OF_WEEK, Calendar.SUNDAY); startTWDate.set(Calendar.HOUR_OF_DAY, 20); startTWDate.set(Calendar.MINUTE, 0); startTWDate.set(Calendar.SECOND, 0); [/diff]
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Re: Castle Sieges & Territory Wars Timers
Thanks 
Territory War Issued is solved, missing the Castle Sieges now

Territory War Issued is solved, missing the Castle Sieges now

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- Posts: 34
- Joined: Sat Mar 16, 2013 6:59 pm
Re: Castle Sieges & Territory Wars Timers
Castle Siege are fixed and fully working, but I got a problem on territory wars
It's already 10/14/2013 but it still says that the next territory war is on 10/05/2013, so it's not updating to the next TW, any clue on what's going on? :/
Do I need more than 1 clan with castle to get them working or something? cuz I can't figure out where the prob is.
Thanks in advance!
It's already 10/14/2013 but it still says that the next territory war is on 10/05/2013, so it's not updating to the next TW, any clue on what's going on? :/
Do I need more than 1 clan with castle to get them working or something? cuz I can't figure out where the prob is.
Thanks in advance!
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- Posts: 34
- Joined: Sat Mar 16, 2013 6:59 pm
Re: Castle Sieges & Territory Wars Timers
The TW's changed today to 10/19/2013, which is on saturday so the sunday code is not working... :/