L2JDP Revision Number: 9943
Hello guys,
may someone tell me where the max enchant levels are to set now?
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MaxEnchantLevel = 8 EnchantSafeMax = 3EnchantSafeMaxFull = 4
Thank you very much.
Regards
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MaxEnchantLevel = 8 EnchantSafeMax = 3EnchantSafeMaxFull = 4
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# ---------------------------------------------------------------------------# Enchanting# --------------------------------------------------------------------------- # Default enchant rate for scrolls.# Be aware the data in enchantData.xml will override those values!# This is just default data (For enchants with not defined such variables)# Default: 66.66EnchantChance = 66.66 # Default: 0 (Unlimited)MaxEnchantLevel = 0 # This controls the chance an item has to break if it is enchanted.# This chance is in %, so if you set this to 100%, enchants will always succeed.# DEFAULT NEEDS TO BE VERIFIED, MUST BE CHANGED HERE AND IN CONFIG.JAVA IF NOT CORRECTEnchantChanceElementStone = 50EnchantChanceElementCrystal = 30EnchantChanceElementJewel = 20EnchantChanceElementEnergy = 10 # This is the maximum safe enchant.# Notes:# If EnchantSafeMax is set to for 8 the item will be safely enchanted to 8 regardless of the max enchant value set above.# EnchantSafeMaxFull is for full body armor (upper and lower).# These values should always be greater than 0.# Default: 3, 4EnchantSafeMax = 3EnchantSafeMaxFull = 4 # List of non-enchantable items.# Currently apprentice, travelers weapons and Pailaka items# Default: 7816,7817,7818,7819,7820,7821,7822,7823,7824,7825,7826,7827,7828,7829,7830,7831,13293,13294,13296EnchantBlackList = 7816,7817,7818,7819,7820,7821,7822,7823,7824,7825,7826,7827,7828,7829,7830,7831,13293,13294,13296 # ---------------------------------------------------------------------------# Augmenting# ---------------------------------------------------------------------------# These control the chance to get a skill in the augmentation process.# Default: 15, 30, 45, 60AugmentationNGSkillChance = 15AugmentationMidSkillChance = 30AugmentationHighSkillChance = 45AugmentationTopSkillChance = 60# Accessory augmentation skills currently disabledAugmentationAccSkillChance = 0 # This controls the chance to get a base stat modifier in the augmentation process.# Notes:# This has no dependency on the grade of Life Stone.# Default: 1AugmentationBaseStatChance = 1 # These control the chance to get a glow effect in the augmentation process.# Notes:# No/Mid Grade Life Stone can not have glow effect if you do not get a skill or base stat modifier.# Default: 0, 40, 70, 100AugmentationNGGlowChance = 0AugmentationMidGlowChance = 40AugmentationHighGlowChance = 70AugmentationTopGlowChance = 100 # This will enable retail like weapon augmentation, but then you cant change # weapon glow, base stat chance, because it wouldnt be retail like again.RetailLikeAugmentation = True # This will have effect ONLY when RetailLikeAugmentation is True. The sum of 4 numbers must be 100!# You can change probability (in %) of augment color chances - in order yellow, blue, purple, red# Purple and Red always give skill. Default is 55%,35%,7%,3% for all lifestone grades (ie 7+3=10% # for skill, not counting blue ones, that are very rare and not useful anyway). RetailLikeAugmentationNoGradeChance = 55,35,7,3RetailLikeAugmentationMidGradeChance = 55,35,7,3RetailLikeAugmentationHighGradeChance = 55,35,7,3RetailLikeAugmentationTopGradeChance = 55,35,7,3 # This will enable retail like accessory augmentation, but then you cant change skill chances for accessory augmentsRetailLikeAugmentationAccessory = True # List of non-augmentable items, currently contains only Grand Boss jewels# Shadow, common, time-limited, hero, pvp, wear items are hardcoded, as well as all etcitems.# Rods can't be augmented too.# Default: 6656,6657,6658,6659,6660,6661,6662,8191,10170,10314AugmentationBlackList = 6656,6657,6658,6659,6660,6661,6662,8191,10170,10314,13740,13741,13742,13743,13744,13745,13746,13747,13748,14592,14593,14594,14595,14596,14597,14598,14599,14600,14664,14665,14666,14667,14668,14669,14670,14671,14672,14801,14802,14803,14804,14805,14806,14807,14808,14809,15282,15283,15284,15285,15286,15287,15288,15289,15290,15291,15292,15293,15294,15295,15296,15297,15298,15299,16025,16026,21712,22173,22174,22175 # Allows alternative augmentation of PvP items.# Default: FalseAltAllowAugmentPvPItems = false # ---------------------------------------------------------------------------# Karma# ---------------------------------------------------------------------------
I think enchant related parameters are somewhere in XMLs.Cresceus wrote:So the settings are still in characters.properties?
But what about this? http://trac.l2jserver.com/browser/branc ... properties
From line 361 to 375 there is no such parameters for safe enchant and max enchant value. The same way does the character.properties in revision 6199 look like.
I tried to add the parameter MaxEnchantLevel manually but it doesn't work for me. There is no limit set.
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<!-- Scrolls: Enchant Weapon --> <enchant id="729" targetGrade="a" maxEnchant="8" /> <enchant id="947" targetGrade="b" maxEnchant="8" /> <enchant id="951" targetGrade="c" maxEnchant="8" /> <enchant id="955" targetGrade="d" maxEnchant="8" /> <enchant id="959" targetGrade="s" maxEnchant="8" /> <!-- Scrolls: Enchant Armor --> <enchant id="730" targetGrade="a" maxEnchant="8" /> <enchant id="948" targetGrade="b" maxEnchant="8" /> <enchant id="952" targetGrade="c" maxEnchant="8" /> <enchant id="956" targetGrade="d" maxEnchant="8" scrollGroupId="0" /> <!-- Default scroll groups binding. --> <enchant id="960" targetGrade="s" maxEnchant="8" /> <!-- Blessed Scrolls: Enchant Weapon --> <enchant id="6569" targetGrade="a" maxEnchant="8" /> <enchant id="6571" targetGrade="b" maxEnchant="8" /> <enchant id="6573" targetGrade="c" maxEnchant="8" /> <enchant id="6575" targetGrade="d" maxEnchant="8" /> <enchant id="6577" targetGrade="s" maxEnchant="8" /> <!-- Blessed Scrolls: Enchant Armor --> <enchant id="6570" targetGrade="a" maxEnchant="8" /> <enchant id="6572" targetGrade="b" maxEnchant="8" /> <enchant id="6574" targetGrade="c" maxEnchant="8" /> <enchant id="6576" targetGrade="d" maxEnchant="8" /> <enchant id="6578" targetGrade="s" maxEnchant="8" />