[QUESTION] - New NPC-xmls & Custom-NPCs
Posted: Mon May 19, 2014 7:47 pm
Hello guys,
We're about going to shovel the custom NPCs in the new NPC-XML-structure. Here some issues have arisen.
is there a list in which each parameter in the npc-xmls is explained?
This would be very helpful!
For example what about:
We're about going to shovel the custom NPCs in the new NPC-XML-structure. Here some issues have arisen.
is there a list in which each parameter in the npc-xmls is explained?
This would be very helpful!
For example what about:
- Where is the Cast Speed of a monster to be set?
- What does <hit_time> mean?
- What about active and passive skills? Is it right that active skills have to be listed in <parameters> AND <skill_list>? And the passive skills have to be listed only in <skill_list>?? And primary Skills are listed also in <ai>, right??
- What does width in <attack> mean?
- What is the difference between range and distance?
- What about the EXP what a player gains after killing a monster?
- What does expRate mean?
- What does <ex_crt_effect> mean?
- What does <s_npc_prop_hp_rate> mean?
- What about "not targetable"? Where is this to be set?
- What about showName? Where is this to be set?
- What about can Move? Is this MoveAroundSocial now? The values are the chance with which the social movement is performed?
- What about isAggressive? In NPC 22768 it is listed in <ai>. In NPC 22825 it is listed in <parameters>. Where is the difference?