Page 1 of 1

Mana support

Posted: Fri Jul 04, 2014 9:00 pm
by kornom
I have this config set as True in L2Jmods

When use mana "0 Mana was restored" (Heaving 50% mana)
Tested as not a GM char with Vulnerable state.

Re: Mana support

Posted: Sat Jul 05, 2014 7:09 am
by Zealar
General config.
# Default: False
CustomSkillsLoad = True
L2JMods config.
# This option will enable core support for:
# Mana Drug (item ID 726), using skill ID 10000.
# Mana Potion (item ID 728), using skill ID 10001.
EnableManaPotionSupport = True

Use Mana Potion not Mana Drug.
Working fine 100 mp per click, working perfectly.

Re: Mana support

Posted: Sat Jul 05, 2014 3:24 pm
by kornom
Yep, same here, all enabled

Re: Mana support

Posted: Sat Jul 05, 2014 3:29 pm
by Zealar
You do something wrong i use last beta clan. Show some pictures also any errors in console?

Re: Mana support

Posted: Sat Jul 05, 2014 5:28 pm
by UnAfraid
Make sure you are not invul.

Re: Mana support

Posted: Sat Jul 05, 2014 9:22 pm
by kornom
UnAfraid wrote:Make sure you are not invul.
I did, I tested it with regular character.

Re: Mana support

Posted: Mon Jul 07, 2014 12:21 am
by kornom
No errors in the log, just when I use it restores 0 MP... WTF...

Re: Mana support

Posted: Mon Jul 07, 2014 3:40 am
by Zealar
What server version do you use ?

Re: Mana support

Posted: Mon Jul 07, 2014 3:10 pm
by kornom
Latest Beta,
Anyways, I downloaded codes again, compiled and now it is working, very strange...