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players can no move
Posted: Sun Aug 24, 2014 8:59 am
by Attila
L2J Revision Number:6445
L2JDP Revision Number:9641
Hi
Can somewone tell me wy some time players no longer can move any more.
and you se how mobs kill you but you can do nothing
and you have to do alt-crl-delite to put game off to able log back in to game.
can somewone help me with solving this problem please.
thanks
Re: players can no move
Posted: Mon Aug 25, 2014 4:29 pm
by Attila
Attila wrote:L2J Revision Number:6445
L2JDP Revision Number:9641
Hi
Can somewone tell me wy some time players no longer can move any more. freese
and you se how mobs kill you but you can do nothing
and you have to do alt-crl-delite to put game off to able log back in to game.
can somewone help me with solving this problem please.
thanks
Please some help whit this please
Re: players can no move
Posted: Wed Sep 24, 2014 6:24 pm
by Szponiasty
Attila wrote:Attila wrote:L2J Revision Number:6445
L2JDP Revision Number:9641
Hi
Can somewone tell me wy some time players no longer can move any more. freese
and you se how mobs kill you but you can do nothing
and you have to do alt-crl-delite to put game off to able log back in to game.
can somewone help me with solving this problem please.
thanks
Please some help whit this please
Seems like packet flood. I had similar problem. This solved my issue (in L2GamePacketHandler.java).
Code: Select all
@Override public ReceivablePacket<L2GameClient> handlePacket(ByteBuffer buf, L2GameClient client) { if (client.dropPacket()) { if (Config.LOG_PACKET_DROPS) { int opcode = buf.get() & 0xFF; _log.warning("Dropping packet due to client flood."); printDebug(opcode, buf, client.getState(), client); } client.sendPacket(ActionFailed.STATIC_PACKET); // always send ActionFailed on flood. dropPacket() method sends ActionFailed only on first dropped packet, so it might not stop client flooding... return null; }
Re: players can no move
Posted: Sat Sep 27, 2014 4:37 pm
by Attila
Sorry i can't vind (in L2GamePacketHandler.java
game\data\scripts\handlers
Re: players can no move
Posted: Sat Sep 27, 2014 4:39 pm
by UnAfraid
because its on core not on DP
its on com.l2jserver.gameserver.network
Re: players can no move
Posted: Sat Sep 27, 2014 5:15 pm
by Attila
UnAfraid wrote:because its on core not on DP
its on com.l2jserver.gameserver.network
Yes thanks but i try make server whit eclipse still dont now how i must put up server
and how to put him online to play on

Re: players can no move
Posted: Fri Dec 05, 2014 7:10 pm
by terrance
Szponiasty wrote:
Seems like packet flood. I had similar problem. This solved my issue (in L2GamePacketHandler.java).
I had the exact issue, character immobility and random teleports, I don't have any java development environment setup yet, so I can't compile the code at the moment, could you please tell me what's causing the packet flooding? Will the ClientPacketQueueMaxPacketsPerSecond settings in General.properties help in any way? And I'm on my own private server with just me and my wife, I don't know why it's happening once in every few minutes for just two people...
Re: players can no move
Posted: Sun Dec 07, 2014 9:04 pm
by Berkas
Szponiasty wrote:Attila wrote:Attila wrote:L2J Revision Number:6445
L2JDP Revision Number:9641
Hi
Can somewone tell me wy some time players no longer can move any more. freese
and you se how mobs kill you but you can do nothing
and you have to do alt-crl-delite to put game off to able log back in to game.
can somewone help me with solving this problem please.
thanks
Please some help whit this please
Seems like packet flood. I had similar problem. This solved my issue (in L2GamePacketHandler.java).
Code: Select all
@Override public ReceivablePacket<L2GameClient> handlePacket(ByteBuffer buf, L2GameClient client) { if (client.dropPacket()) { if (Config.LOG_PACKET_DROPS) { int opcode = buf.get() & 0xFF; _log.warning("Dropping packet due to client flood."); printDebug(opcode, buf, client.getState(), client); } client.sendPacket(ActionFailed.STATIC_PACKET); // always send ActionFailed on flood. dropPacket() method sends ActionFailed only on first dropped packet, so it might not stop client flooding... return null; }
So why this doesn't commited into github? If it problem, please L2JServer team commit it... I don't understand why about 10% fixs are here in forum and don't be added in github, it's like "If you wanna fix it, apply this patch".
Re: players can no move
Posted: Mon Dec 08, 2014 10:54 am
by Sdw
Berkas wrote:So why this doesn't commited into github? If it problem, please L2JServer team commit it... I don't understand why about 10% fixs are here in forum and don't be added in github, it's like "If you wanna fix it, apply this patch".
Because it's better to fix the client flood than adding protection for it ?
Re: players can no move
Posted: Mon Dec 08, 2014 3:21 pm
by Berkas
Sdw wrote:Berkas wrote:So why this doesn't commited into github? If it problem, please L2JServer team commit it... I don't understand why about 10% fixs are here in forum and don't be added in github, it's like "If you wanna fix it, apply this patch".
Because it's better to fix the client flood than adding protection for it ?
Yes, so we are waiting for fix the client flood

Re: players can no move
Posted: Fri Dec 12, 2014 8:51 am
by terrance
I solved this by moving the server to another machine with higher specs... believe it or not...
