Well, i disabled the list of players in the server to prevent massive propaganda to other players via whisp, or for drama queens to complain about low login of server, but i got one guy that knew exactly how much ppl where on, who whas in offline mode, and who active.
So, i asked him, like a normal player, how he can know this, he told me there a "server checker" from multiplayerxploits.de or something like that.
I found l2 checker, its supposed to do that, i didnt download it couse im afraid of virus.
The question in this is: The server broadcasts amount of players on and off, even when its turned off in config ?
How can i prevent for players get this info ? thanks in advance .-
Please move if is incorrected placed, i used search, found nothing.
Players can get Online players from server using xploit tool
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Re: Players can get Online players from server using xploit
Even L2Net can see the online player count. I believe the login server sends it to the client so it can "know" the load (low, heavy) so it's not something you just stop. Basically you only need a tool that bypasses your login. Unless you *mod your client* (don't ask how in here) to change the packet IDs i doubt you can stop that. Changing packets will remove most of the bot nubs too. Again .. asking for howto on client mod is strictly forbidden in here so i suggest you .. don't do it
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Re: Players can get Online players from server using xploit
Thanks for reply, i wont 
Ill see another way to do it.

Ill see another way to do it.
- Szponiasty
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Re: Players can get Online players from server using xploit
You can. Just rewrite code of packet sent to client (cant remember exact name atm), to send eg 0 or like I did - random number between 5000 and 6000Naminator_X_ wrote:Even L2Net can see the online player count. I believe the login server sends it to the client so it can "know" the load (low, heavy) so it's not something you just stop. Basically you only need a tool that bypasses your login. Unless you *mod your client* (don't ask how in here) to change the packet IDs i doubt you can stop that. Changing packets will remove most of the bot nubs too. Again .. asking for howto on client mod is strictly forbidden in here so i suggest you .. don't do it

And in the next chronicle they went into space, fighting the evil empire... In a galaxy far, far away xD
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Re: Players can get Online players from server using xploit
Maybe even a number which would make l2net crash? Just an idea. xDSzponiasty wrote:You can. Just rewrite code of packet sent to client (cant remember exact name atm), to send eg 0 or like I did - random number between 5000 and 6000Naminator_X_ wrote:Even L2Net can see the online player count. I believe the login server sends it to the client so it can "know" the load (low, heavy) so it's not something you just stop. Basically you only need a tool that bypasses your login. Unless you *mod your client* (don't ask how in here) to change the packet IDs i doubt you can stop that. Changing packets will remove most of the bot nubs too. Again .. asking for howto on client mod is strictly forbidden in here so i suggest you .. don't do itIt will not affect login and gameserver operation because valid player count will be still sent to login (as an ecrypted transmission between gameserver and login, excluding client). Also server traffic is not determined by client and is not based on player online count sent by it. Login sends server status to client and decides if server should be seen as off, or low traffic etc.
I have promises to keep and miles to go before I sleep.
- Origami
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Re: Players can get Online players from server using xploit
Indeed! And all the clients tooStarter wrote:Maybe even a number which would make l2net crash? Just an idea. xD

Месть - это блюдо, которое подают в тапки...
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Re: Players can get Online players from server using xploit
Or you can turn on the community board and they wont even try to use the exploit.
P.S: If your server is good you dont have to hide your player count.
P.S: If your server is good you dont have to hide your player count.
- Szponiasty
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Re: Players can get Online players from server using xploit
Nah. Server can be average or even worse, but when proper amount of money is spent on advertising, it probably will have huge online. So online count != server quality.JMD wrote:Or you can turn on the community board and they wont even try to use the exploit.
P.S: If your server is good you dont have to hide your player count.
And in the next chronicle they went into space, fighting the evil empire... In a galaxy far, far away xD