Increasing Line of Sight

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DreamStage
Posts: 222
Joined: Mon Oct 11, 2010 2:38 am
Location: Portugal

Increasing Line of Sight

Post by DreamStage »

If you want to receive support we need this info to help you properly.
» Find Revision
L2J Revision Number: 5892
L2JDP Revision Number: 9536

Im having this problem with l2j Interlude revision:
The line of Sight for when SpecialCameras are used, can not be seen by Players who dont "see" the SpecialCamera npc into their Line of Sight!
How can i fix this problem?
This happens for example at Frintezza:
1st case: Players is near altar = can see tezza movie.
2nd case: Players near middle = can only see scarlet spawn movie part, but not all.
Ignorance comes when you dont want to know the truth about facts.
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Tryskell
Posts: 256
Joined: Wed Nov 25, 2009 5:57 pm
Location: France :)

Re: Increasing Line of Sight

Post by Tryskell »

Use forums of the related pack, L2JIL hasn't Frintezza.
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DreamStage
Posts: 222
Joined: Mon Oct 11, 2010 2:38 am
Location: Portugal

Re: Increasing Line of Sight

Post by DreamStage »

Overall: Ignored.
Your answer doesn't match my problem.

Facts:
  • I did build my Server with Interlude Core, and Frintezza's GE L2J Code Development.
  • The problem is already found on latest High Five L2J Core Pack!
  • Still no answer to the problem.
Ignorance comes when you dont want to know the truth about facts.
User avatar
Tryskell
Posts: 256
Joined: Wed Nov 25, 2009 5:57 pm
Location: France :)

Re: Increasing Line of Sight

Post by Tryskell »

Knownlist range is too low.
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