Mana support

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kornom
Posts: 227
Joined: Thu Sep 26, 2013 3:48 pm

Mana support

Post by kornom »

I have this config set as True in L2Jmods

When use mana "0 Mana was restored" (Heaving 50% mana)
Tested as not a GM char with Vulnerable state.
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Zealar
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Re: Mana support

Post by Zealar »

General config.
# Default: False
CustomSkillsLoad = True
L2JMods config.
# This option will enable core support for:
# Mana Drug (item ID 726), using skill ID 10000.
# Mana Potion (item ID 728), using skill ID 10001.
EnableManaPotionSupport = True

Use Mana Potion not Mana Drug.
Working fine 100 mp per click, working perfectly.
kornom
Posts: 227
Joined: Thu Sep 26, 2013 3:48 pm

Re: Mana support

Post by kornom »

Yep, same here, all enabled
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Zealar
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Re: Mana support

Post by Zealar »

You do something wrong i use last beta clan. Show some pictures also any errors in console?
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UnAfraid
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Re: Mana support

Post by UnAfraid »

Make sure you are not invul.
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kornom
Posts: 227
Joined: Thu Sep 26, 2013 3:48 pm

Re: Mana support

Post by kornom »

UnAfraid wrote:Make sure you are not invul.
I did, I tested it with regular character.
kornom
Posts: 227
Joined: Thu Sep 26, 2013 3:48 pm

Re: Mana support

Post by kornom »

No errors in the log, just when I use it restores 0 MP... WTF...
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Zealar
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Re: Mana support

Post by Zealar »

What server version do you use ?
kornom
Posts: 227
Joined: Thu Sep 26, 2013 3:48 pm

Re: Mana support

Post by kornom »

Latest Beta,
Anyways, I downloaded codes again, compiled and now it is working, very strange...
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