
upload photos to website
Any ideas?
Moved to support forums.-PsYcH- wrote: โSat Apr 22, 2017 8:54 pm Hello guys, so just got stuck with not being able to connect to my server in game... Have edited l2.ini with my server local ip, tried my external ip, but nothing happens... My ip is open, service is loaded, cant get it...
upload photos to website
Any ideas?
Nope, it`s different machines, same network.Zoey76 wrote: โSun Apr 23, 2017 12:14 amMoved to support forums.-PsYcH- wrote: โSat Apr 22, 2017 8:54 pm Hello guys, so just got stuck with not being able to connect to my server in game... Have edited l2.ini with my server local ip, tried my external ip, but nothing happens... My ip is open, service is loaded, cant get it...
upload photos to website
Any ideas?
Did you try to run the game and the server in the same machine?
Open
And no, other client haven`t helped (Looks stupid answering to my own post
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[02/06 18:25:35] GameServer: Started, free memory 924 Mb of 1372 Mb
[02/06 18:25:35] Connecting to login on 192.168.1.250:9014
[02/06 18:25:35] Registered on login as Server 2: Sieghardt
[02/06 18:25:35] GameServer: is now listening on: 192.168.1.250:7777
[02/06 18:25:35] GameServer: Maximum numbers of connected players: 500
[02/06 18:25:35] GameServer: Server loaded in 76 seconds.
[02/06 18:25:35] ----------------------------------------------------=[ UPnP ]
[02/06 18:25:35] Looking for UPnP Gateway Devices...
[02/06 18:25:35] Using UPnP gateway: MediaAccess TG389ac (1533RA0YV)
[02/06 18:25:35] Using local address: 192.168.1.250 External address: 78.63.194.156
[02/06 18:25:35] Mapping successful on 192.168.1.250:7777
[02/06 18:25:35] GameServer: Telnet server is currently disabled.
[02/06 18:33:53] GlobalVariablesManager: Stored 6 variables.
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[02/06 18:23:28] Using HikariCP connection pool.
[02/06 18:23:28] Loading LoginController...
[02/06 18:23:29] Cached 10 KeyPairs for RSA communication
[02/06 18:23:29] Stored 20 keys for Blowfish communication
[02/06 18:23:29] GameServerTable: Loaded 127 server names.
[02/06 18:23:29] HikariPool-1 - Starting...
[02/06 18:23:30] HikariPool-1 - Start completed.
[02/06 18:23:30] GameServerTable: Loaded 2 registered Game Servers.
[02/06 18:23:30] GameServerTable: Cached 10 RSA keys for Game Server communication.
[02/06 18:23:30] Loaded 2 IP Bans.
[02/06 18:23:30] Listening for GameServers on 192.168.1.250:9014
[02/06 18:23:30] Telnet server is currently disabled.
[02/06 18:23:30] L2LoginServer: is now listening on: 192.168.1.250:2106
[02/06 18:23:30] Looking for UPnP Gateway Devices...
[02/06 18:23:30] Using UPnP gateway: MediaAccess TG389ac (1533RA0YV)
[02/06 18:23:30] Using local address: 192.168.1.250 External address: 78.63.194.156
[02/06 18:23:30] Mapping successful on 192.168.1.250:2106
[02/06 18:25:35] Updated Gameserver [2] Sieghardt IP's:
[02/06 18:25:35] 127.0.0.1/127.0.0.0/8
[02/06 18:25:35] 192.168.1.250/192.168.1.0/24
[02/06 18:25:35] 78.63.194.156/0.0.0.0/0
2106 TCP and 7777 TCP
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if ((TCP.port == 9014) || (UDP.port == 9014))
{
System.out.println("Noooo!... wrong!!!");
}
Amazing.Sacrifice wrote: โSun Jul 23, 2017 11:26 pm Answer its very simple... your router (like all modern routers) have the external from/to loopback disabled. Nots an issue or problem.
If you wish to connect to your server, then you must use internal address (192.168.x.x) from internal router network, because if you try to use external IP (imagine 200.43.70.xx) then will not work.
Its the same like tell you that you must to have your own l2.ini and your users use the same l2.ini but with external IP.