[help] Party xp

This is not a Support area! Discuss about the Server here. Non-Server related discussion goes in Off-Topic Discussion.
Forum rules
READ NOW: L2j Forums Rules of Conduct
Post Reply
fratzi01
Posts: 5
Joined: Sun Jul 12, 2009 3:41 pm

[help] Party xp

Post by fratzi01 »

hi,

in my testserver, once you party up with some1 u dont gain any XP. it just says "you earned 0 SP" nothing else.

What option do i need to set if i want ppl be able to powerlevel any char from level 1 to maxlevel w/o any xp cap?

Thanks in advance.

--fratzi01

current settings are:

Code: Select all

# # Experience multiplierRateXp = 1# Skill points multiplierRateSp = 1# Experience multiplier (Party)RatePartyXp = 1# Skill points multiplier (Party)RatePartySp = 1# Adena drop rateRateDropAdena = 1RateConsumableCost = 1RateDropItems = 1RateRaidDropItems = 1RateDropSpoil = 1RateDropManor = 1RateExtractFish = 1RateQuestsReward = 1RateKarmaExpLost = 1RateSiegeGuardsPrice = 1# Warning: Many quests need to be rewritten# for this setting to work properly.RateDropQuest = 1 
and

Code: Select all

 # Alternative Xp/Sp rewards, if not 0, then calculated as 2^((mob.level-player.level) / coef). Coef are the 2 numbers set below.# A few examples for "AltGameExponentXp = 5." and "AltGameExponentSp = 3.":# diff = 0 (player and mob has the same level), XP bonus rate = 1, SP bonus rate = 1# diff = 3 (mob is 3 levels above), XP bonus rate = 1.52, SP bonus rate = 2# diff = 5 (mob is 5 levels above), XP bonus rate = 2, SP bonus rate = 3.17# diff = -8 (mob is 8 levels below), XP bonus rate = 0.4, SP bonus rate = 0.16# Default: 0, 0AltGameExponentXp = 0AltGameExponentSp = 0  # PARTY XP DISTRIBUTION# With "auto method" member is cut from Exp/SP distribution when his share is lower than party bonus acquired for him (30% for 2 member party).# In that case he will not receive any Exp/SP from party and is not counted for party bonus.# If you don't want to have a cutoff point for party members' XP distribution, set the first option to "none".# Available Options: auto, level, none# DEFAULT NEEDS TO BE VERIFIED, MUST BE CHANGED HERE AND IN CONFIG.JAVA IF NOT CORRECT# Default: autoPartyXpCutoffMethod = none # This option takes effect when "percentage" method is chosen. Don't use high values for this!# Default: 3.0PartyXpCutoffPercent = 3.0 # This option takes effect when "level" method is chosen. Don't use low values for this!# Default: 30PartyXpCutoffLevel = 30
Last edited by fratzi01 on Wed Jul 22, 2009 5:08 pm, edited 1 time in total.
itskidd
Posts: 14
Joined: Thu Jul 16, 2009 1:37 am

Re: [help] Party xp

Post by itskidd »

is it just me or do you have a # in front of every line?
a # in front to my knowledge is like having a blank line in code.. it's for more or less notes and descriptions for most codes..
fratzi01
Posts: 5
Joined: Sun Jul 12, 2009 3:41 pm

Re: [help] Party xp

Post by fratzi01 »

i copied it from phpBB code tag. Its not like that in my file. sry
fratzi01
Posts: 5
Joined: Sun Jul 12, 2009 3:41 pm

Re: [help] Party xp

Post by fratzi01 »

in core rev: 3294 PartyXpCutoffMethod = none is not implemented. Who can confirm? (L2Party.java)
kotk
Posts: 99
Joined: Wed Jan 04, 2006 12:51 am

Re: [help] Party xp

Post by kotk »

I posted this on the old forum but never had time to fully verify it.

Code: Select all

Index: java/net/sf/l2j/gameserver/model/L2Party.java===================================================================--- java/net/sf/l2j/gameserver/model/L2Party.java       (revision 3308)+++ java/net/sf/l2j/gameserver/model/L2Party.java       (working copy)@@ -744,6 +744,12 @@                                        validMembers.add(member);                        }                }+//             none cutoff method+               else if (Config.PARTY_XP_CUTOFF_METHOD.equalsIgnoreCase("none"))+                {+                        for (L2Playable member : members)+                                validMembers.add(member);+                }                return validMembers;        }  
Post Reply