Today, with a "simple" update (just checking files you get it), NCZ0ft changed some packets AGAIN.
I had reports of players not able to move and with +65535 newbie items. All them just checked files
So if you had all the packets ready for epilogue, some work again for you
ThePhoenixBird wrote:L2j Team is currently looking on this, there is no official word about this yet, but expect a "possible" delay on the release of the L2j Epi version.
Our desperate to go on christmas vacations Dev Team has solved this quickly, we will follow then our internal timeline without delays and hope to bring you all something nice next week.
ThePhoenixBird wrote:Our desperate to go on christmas vacations Dev Team has solved this quickly, we will follow then our internal timeline without delays and hope to bring you all something nice next week.
Ok, thx for report, if you need some testing just let us know, maybe we can't fix the problems, but surely we can break things
Last edited by mgbhard on Thu Dec 17, 2009 6:22 pm, edited 1 time in total.
ThePhoenixBird wrote:Our desperate to go on christmas vacations Dev Team has solved this quickly, we will follow then our internal timeline without delays and hope to bring you all something nice next week.
Ok, thx for report, if you need some testing just let us know, maybe we can't fix the problems, but surely we can brake things
I would suggest that once the L2j Epi gets released do PRIVATE TESTS ON A SECOND MACHINE (not your live server) for at least 2 or 3 days and stay tunned to forums to catch any bug report, even while we have tested for a week the current dev build, players trend to break things faster and harder.