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L2J Revision Number:3886
L2JDP Revision Number:6988
java.lang.NullPointerException
at com.l2jserver.gameserver.model.actor.stat.PetStat.getMAtkSpd(PetStat.java:211)
at com.l2jserver.gameserver.model.actor.instance.L2PetInstance.getMAtkSpd(L2PetInstance.java:1092)
at com.l2jserver.gameserver.network.serverpackets.AbstractNpcInfo.<init>(AbstractNpcInfo.java:72)
at com.l2jserver.gameserver.network.serverpackets.AbstractNpcInfo$SummonInfo.<init>(AbstractNpcInfo.java:511)
at com.l2jserver.gameserver.model.actor.L2Summon.sendInfo(L2Summon.java:978)
at com.l2jserver.gameserver.model.actor.knownlist.PcKnownList.addKnownObject(PcKnownList.java:81)
at com.l2jserver.gameserver.model.L2World.addVisibleObject(L2World.java:374)
at com.l2jserver.gameserver.model.L2Object.spawnMe(L2Object.java:312)
at com.l2jserver.gameserver.model.actor.L2Character.onTeleported(L2Character.java:430)
at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.onTeleported(L2PcInstance.java:11173)
at com.l2jserver.gameserver.network.clientpackets.Appearing.runImpl(Appearing.java:44)
at com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket.run(L2GameClientPacket.java:92)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1110)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:603)
at java.lang.Thread.run(Thread.java:636)
and i think is associated with this one :
WARNING 47 com.l2jserver.gameserver.model.actor.stat.PlayableStat Pet NPC ID 16067, level 57 is missing data from pets_stats table!
dunno what it is, any ideeas?
Gameserver error
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- JIV
- L2j Veteran
- Posts: 1882
- Joined: Sun Jan 06, 2008 8:17 pm
- Location: Slovakia
- Contact:
Re: Gameserver error
fix that pet lvl via db.
-
- Posts: 12
- Joined: Sun Mar 08, 2009 1:24 pm
Re: Gameserver error
solved that one thanks.
how about this one ? it starts after 16-20 hours after starting server.
Feb 5, 2010 7:30:26 PM com.l2jserver.gameserver.model.L2Effect$EffectTask run
SEVERE:
java.lang.NullPointerException
at com.l2jserver.gameserver.model.actor.status.PcStatus.setCurrentHp(PcStatus.java:234)
at com.l2jserver.gameserver.model.actor.status.CharStatus.setCurrentHp(CharStatus.java:270)
at com.l2jserver.gameserver.model.actor.L2Character.setCurrentHp(L2Character.java:6798)
at com.l2jserver.gameserver.skills.effects.EffectHealOverTime.onActionTime(EffectHealOverTime.java:72)
at com.l2jserver.gameserver.model.L2Effect.scheduleEffect(L2Effect.java:516)
at com.l2jserver.gameserver.model.L2Effect$EffectTask.run(L2Effect.java:130)
at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:471)
at java.util.concurrent.FutureTask$Sync.innerRunAndReset(FutureTask.java:351)
at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:178)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$201(ScheduledThreadPoolExecutor.java:165)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(ScheduledThreadPoolExecutor.java:267)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1110)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:603)
at java.lang.Thread.run(Thread.java:636)
Feb 5, 2010 7:30:26 PM com.l2jserver.gameserver.model.actor.L2Character$HitTask run
SEVERE: Failed executing HitTask.
how about this one ? it starts after 16-20 hours after starting server.
Feb 5, 2010 7:30:26 PM com.l2jserver.gameserver.model.L2Effect$EffectTask run
SEVERE:
java.lang.NullPointerException
at com.l2jserver.gameserver.model.actor.status.PcStatus.setCurrentHp(PcStatus.java:234)
at com.l2jserver.gameserver.model.actor.status.CharStatus.setCurrentHp(CharStatus.java:270)
at com.l2jserver.gameserver.model.actor.L2Character.setCurrentHp(L2Character.java:6798)
at com.l2jserver.gameserver.skills.effects.EffectHealOverTime.onActionTime(EffectHealOverTime.java:72)
at com.l2jserver.gameserver.model.L2Effect.scheduleEffect(L2Effect.java:516)
at com.l2jserver.gameserver.model.L2Effect$EffectTask.run(L2Effect.java:130)
at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:471)
at java.util.concurrent.FutureTask$Sync.innerRunAndReset(FutureTask.java:351)
at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:178)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$201(ScheduledThreadPoolExecutor.java:165)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(ScheduledThreadPoolExecutor.java:267)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1110)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:603)
at java.lang.Thread.run(Thread.java:636)
Feb 5, 2010 7:30:26 PM com.l2jserver.gameserver.model.actor.L2Character$HitTask run
SEVERE: Failed executing HitTask.
- JIV
- L2j Veteran
- Posts: 1882
- Joined: Sun Jan 06, 2008 8:17 pm
- Location: Slovakia
- Contact:
Re: Gameserver error
dont use //reload npc or //reload quests on liver server.
- achilless
- Posts: 153
- Joined: Thu Oct 02, 2008 7:40 pm
- Location: Russia & Ukraine
Re: Gameserver error
If you insert the stats of the mysqlbase and xml then this error?DeathCall wrote:
java.lang.NullPointerException
at com.l2jserver.gameserver.model.actor.stat.PetStat.getMAtkSpd(PetStat.java:211)
at com.l2jserver.gameserver.model.actor.instance.L2PetInstance.getMAtkSpd(L2PetInstance.java:1092)
at com.l2jserver.gameserver.network.serverpackets.AbstractNpcInfo.<init>(AbstractNpcInfo.java:72)
at com.l2jserver.gameserver.network.serverpackets.AbstractNpcInfo$SummonInfo.<init>(AbstractNpcInfo.java:511)
at com.l2jserver.gameserver.model.actor.L2Summon.sendInfo(L2Summon.java:978)
at com.l2jserver.gameserver.model.actor.knownlist.PcKnownList.addKnownObject(PcKnownList.java:81)
at com.l2jserver.gameserver.model.L2World.addVisibleObject(L2World.java:374)
at com.l2jserver.gameserver.model.L2Object.spawnMe(L2Object.java:312)
at com.l2jserver.gameserver.model.actor.L2Character.onTeleported(L2Character.java:430)
at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.onTeleported(L2PcInstance.java:11173)
at com.l2jserver.gameserver.network.clientpackets.Appearing.runImpl(Appearing.java:44)
at com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket.run(L2GameClientPacket.java:92)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1110)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:603)
at java.lang.Thread.run(Thread.java:636)