L2j server interlude augment stucking

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Genoxide
Posts: 22
Joined: Sun Jan 31, 2010 3:15 pm

L2j server interlude augment stucking

Post by Genoxide »

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L2J Revision 1434:
L2JDP Revision 3759:
i am not sure if i posted the correct revisions but i am using l2jserver interlude pack compiled and the problem is for augment stucking... not the transform stucking but when i use an augment skill and disarm the weapon the augment stucks and i can use several augments without even bugs
burrito
Posts: 276
Joined: Wed Apr 15, 2009 6:41 am

Re: L2j server interlude augment stucking

Post by burrito »

thats how it is on the newest revision of epilogue too
Genoxide
Posts: 22
Joined: Sun Jan 31, 2010 3:15 pm

Re: L2j server interlude augment stucking

Post by Genoxide »

burrito wrote:thats how it is on the newest revision of epilogue too
yep but i dont want them to stuck how can i fix them?
burrito
Posts: 276
Joined: Wed Apr 15, 2009 6:41 am

Re: L2j server interlude augment stucking

Post by burrito »

i dont know how much this file has changed since interlude, but, look here if you put what is in the red back, active augments are removed when you take off weapon

http://www.l2jserver.com/trac/changeset/3598
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