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Re: Momo's Question Section ^_^
Posted: Thu Mar 25, 2010 10:04 pm
by Tan
momo61 wrote:Is there a reason why Doombringers do extreme high crit damage with bows on practically anyone ? They even outdamage archers by 2-3k damage (fully buffed).
what's a way to lower their bow-damage-power?
Its Due Champion Favor
Re: Momo's Question Section ^_^
Posted: Thu Mar 25, 2010 10:33 pm
by momo61
Im thinking of adding some kind of change to Ancient Sword Mastery that when you wear a bow, your P.atk decreases.
Code: Select all
<skill id="472" levels="45" name="Ancient Sword Mastery" enchantGroup1="1" enchantGroup2="1"> <table name="#pAtk"> 5.2 8.1 9.9 11.9 14.1 16.6 19.4 22.5 25.9 27.7 29.6 31.6 33.7 35.9 38.1 40.5 42.9 45.4 48.1 50.8 53.6 56.5 59.4 62.5 65.6 68.9 72.2 75.6 79 82.5 86.1 89.8 93.5 97.3 101.1 104.9 108.8 112.7 116.7 120.6 124.6 128.5 132.5 136.4 140.3 </table> <table name="#ench1pAtk"> 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 178 179 </table> <table name="#ench2pAtkSpd"> 1.011 1.012 1.014 1.015 1.016 1.018 1.019 1.020 1.022 1.023 1.024 1.026 1.027 1.028 1.030 1.031 1.032 1.034 1.035 1.036 1.038 1.039 1.040 1.042 1.043 1.044 1.046 1.047 1.048 1.050 </table> <set name="target" val="TARGET_SELF" /> <set name="skillType" val="BUFF" /> <set name="operateType" val="OP_PASSIVE" /> <for> <add order="0x40" stat="pAtk" val="#pAtk"> <using kind="Ancient" /> </add> </for> <enchant1for> <add order="0x40" stat="pAtk" val="#ench1pAtk"> <using kind="Ancient" /> </add> </enchant1for> <enchant2for> <add order="0x40" stat="pAtk" val="140.3"> <using kind="Ancient" /> </add> <mul order="0x30" stat="pAtkSpd" val="#ench2pAtkSpd"> <using kind="Ancient" /> </mul> </enchant2for> </skill>
something in there like:
Code: Select all
<sub order="0x40" stat="pAtk" val="800"> <using kind="Bow" />
Re: Momo's Question Section ^_^
Posted: Mon Mar 29, 2010 10:14 am
by momo61
why in the spring cleaning did you add "@override" everywhere? What does it do?
Re: Momo's Question Section ^_^
Posted: Wed Mar 31, 2010 8:40 am
by momo61
http://www.l2jserver.com/trac/changeset/4031
Code: Select all
AllowedProtocolRevisions = 146;152
Does that mean if we want to allow older protocol revisions, we must do 120;121;122;123;124;125 etc.?
Re: Momo's Question Section ^_^
Posted: Wed Mar 31, 2010 8:45 am
by MELERIX
no xD
you don't need to put the entire ranges, you need to put the specific protocols only
anyway is not recommended to use old protocols, due you could have several issues with packets.
Re: Momo's Question Section ^_^
Posted: Wed Mar 31, 2010 8:46 am
by janiii
yes. mostly l2j server supports only 1 or 2 protocol versions because of the packet changes. because of the latest version change, the old config would be wrong with 146-152, because 148 is not supported without DS patch. and because the packets did not really change from 146 to 152, l2j can support both of them, and config 152-152 would not make sense then as 146 is supported by l2j too.
Re: Momo's Question Section ^_^
Posted: Thu Apr 01, 2010 7:46 pm
by ZaKaX
This thread will be the most popular thread in whole boards soon.
Re: Momo's Question Section ^_^
Posted: Fri Apr 02, 2010 9:16 am
by jurchiks
it's not a bad thing, some questions and answers should be fairly informative to many members of this community
Re: Momo's Question Section ^_^
Posted: Fri Apr 02, 2010 10:47 pm
by momo61
jurchiks wrote:it's not a bad thing, some questions and answers should be fairly informative to many members of this community
thank you.
now what is this ^^
Code: Select all
// in case of EnterWorld error kick player from game if (this instanceof EnterWorld) getClient().closeNow();
Re: Momo's Question Section ^_^
Posted: Mon Apr 05, 2010 6:34 am
by momo61
Re: Momo's Question Section ^_^
Posted: Mon Apr 05, 2010 6:42 am
by JIV
ticket closed since you provide wrong info about your l2j rev.
Re: Momo's Question Section ^_^
Posted: Mon Apr 05, 2010 9:30 am
by jurchiks
read that ticket again
Re: Momo's Question Section ^_^
Posted: Mon Apr 05, 2010 4:48 pm
by momo61
i couldnt pick an earlier revision!!!
Re: Momo's Question Section ^_^
Posted: Mon Apr 05, 2010 5:08 pm
by momo61
can we disable territory wars by commenting out this?
Code: Select all
quests/TerritoryWarScripts/TerritoryWarSuperClass.java
with this
Code: Select all
#quests/TerritoryWarScripts/TerritoryWarSuperClass.java
Re: Momo's Question Section ^_^
Posted: Mon Apr 05, 2010 5:13 pm
by jurchiks
heh, just when I thought there should be a setting to disable them in config there isn't one...