Server drop rate question

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lishawj
Posts: 253
Joined: Thu Apr 30, 2009 12:29 am

Server drop rate question

Post by lishawj »

Hi everyone,

I was "tweaking" the drop rate for the cursed weapons in cursedweapons.xml and I have a question. First off, I understand that cursed weapon drop value "100000" yields a 100% drop rate if server drop rate is set to 1. Next, for experimental purpose I modified cursed weapon drop rate to "2500" (theoretically that should be 2.5% chance if server drop rate is 1). Now, the cursed weapon are now dropping fairly regularly even at 2.5% (theoretically). The effect is compounded even more so if the server drop rate is higher then 1, say 5 for example. The weapon are now dropping after 20-50 monsters killed.

I am confused because the drop rate seem exceedingly high at 2500 (2.5%) x 5 (400x) (server drop rate). Maybe it's because of my lack of understanding how server drop rate is calculated. Can someone explain to me how server drop rate is calculated or its multiplication effect is?

1 = Default rate
2 = 100x ?
2.5 = 150x ?
3 = 200x?

Base off the above assume server rates, I conclude that 2500 or 2.5% x 5(server drop rate) = 10% drop rating for cursed weapon. Is the above assumption correct or am I completely off? Atm, I do not know what or how the server drop rate affects drop rates specified in .xml files for certain item like cursed weapon and medals from events.

I appreciate your explanation on this topic. Thanks.


Okay, after more testing I think I found the answer myself and an acceptable drop rate for the two cursed swords.
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