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Multi Game Server?

Posted: Wed Sep 09, 2009 7:37 pm
by ChaosPower
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Helo I can't find the info in running two game servers. Also I can't find where I can edit the login free slots of the login server. The 2nd game server shuts down because of no more slots available.

Re: Multi Game Server?

Posted: Wed Sep 09, 2009 7:52 pm
by XavierElf
Each new gameserver should be placed in separate folder and/or separate host. For each gameserver you should generate hexid.txt file and place it in config folder of the gameserver.
PS. The only way to run 2 gameserver and more on single machine is to install additional network controllers. But IMHO - this is very expensive in resources, because every gameserver with full geo and online about 500 consume more then 6-7 GB of RAM. And if it happens that one of them hangs - others will also hang.
FYI: To increase slots of the loginserver and generate hexid use script RegisterGameServer.sh

Re: Multi Game Server?

Posted: Wed Sep 09, 2009 11:15 pm
by devo
XavierElf wrote:because every gameserver with full geo and online about 500 consume more then 6-7 GB of RAM.
with 6-7gb you can run 1000 smoothly.

about topic, keep one dedic for one GS + DB.

Re: Multi Game Server?

Posted: Thu Sep 10, 2009 2:27 am
by XavierElf
devo wrote: with 6-7gb you can run 1000 smoothly.
Especially on sieges... <_<

Re: Multi Game Server?

Posted: Thu Sep 10, 2009 2:37 am
by _DS_
XavierElf wrote:PS. The only way to run 2 gameserver and more on single machine is to install additional network controllers.
:shock:
You are surely joking.

Re: Multi Game Server?

Posted: Thu Sep 10, 2009 4:17 am
by XavierElf
_DS_ wrote:
XavierElf wrote:PS. The only way to run 2 gameserver and more on single machine is to install additional network controllers.
:shock:
You are surely joking.
Ah, sry. I'm stupid. :oops: It is also possible if bind them on different ports.

Re: Multi Game Server?

Posted: Thu Sep 10, 2009 7:58 am
by devo
XavierElf wrote:
devo wrote: with 6-7gb you can run 1000 smoothly.
Especially on sieges... <_<
correct mysql config and there is no single freez. I was running smothly sieges with 600 player on 4gb.

Re: Multi Game Server?

Posted: Thu Sep 10, 2009 8:01 am
by Gnacik
XavierElf wrote:
devo wrote: with 6-7gb you can run 1000 smoothly.
Especially on sieges... <_<
I have 2k without any problem/lags on sieges. in fact on siege players feel only graphical lag, nothing more. but l2 engine is quite old and lots of ppls have old computers :o

Re: Multi Game Server?

Posted: Thu Sep 10, 2009 8:02 am
by _DS_
This is true only without siege guards.

Re: Multi Game Server?

Posted: Wed Jan 13, 2010 9:36 am
by BlinK_
XavierElf wrote:
_DS_ wrote:
XavierElf wrote:PS. The only way to run 2 gameserver and more on single machine is to install additional network controllers.
:shock:
You are surely joking.
Ah, sry. I'm stupid. :oops: It is also possible if bind them on different ports.
But then how the client will choose which port to connect to? Will the login server take care of this? I mean when client chooses the gameserver from list, will it get the port to connect to from login server?

Re: Multi Game Server?

Posted: Sat Jan 16, 2010 7:08 pm
by hcrdj
But then how the client will choose which port to connect to? Will the login server take care of this? I mean when client chooses the gameserver from list, will it get the port to connect to from login server?
The loginserver knows what ip is connected trough what port.