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Multi Game Server?
Posted: Wed Sep 09, 2009 7:37 pm
by ChaosPower
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Helo I can't find the info in running two game servers. Also I can't find where I can edit the login free slots of the login server. The 2nd game server shuts down because of no more slots available.
Re: Multi Game Server?
Posted: Wed Sep 09, 2009 7:52 pm
by XavierElf
Each new gameserver should be placed in separate folder and/or separate host. For each gameserver you should generate hexid.txt file and place it in config folder of the gameserver.
PS. The only way to run 2 gameserver and more on single machine is to install additional network controllers. But IMHO - this is very expensive in resources, because every gameserver with full geo and online about 500 consume more then 6-7 GB of RAM. And if it happens that one of them hangs - others will also hang.
FYI: To increase slots of the loginserver and generate hexid use script RegisterGameServer.sh
Re: Multi Game Server?
Posted: Wed Sep 09, 2009 11:15 pm
by devo
XavierElf wrote:because every gameserver with full geo and online about 500 consume more then 6-7 GB of RAM.
with 6-7gb you can run 1000 smoothly.
about topic, keep one dedic for one GS + DB.
Re: Multi Game Server?
Posted: Thu Sep 10, 2009 2:27 am
by XavierElf
devo wrote:
with 6-7gb you can run 1000 smoothly.
Especially on sieges... <_<
Re: Multi Game Server?
Posted: Thu Sep 10, 2009 2:37 am
by _DS_
XavierElf wrote:PS. The only way to run 2 gameserver and more on single machine is to install additional network controllers.
You are surely joking.
Re: Multi Game Server?
Posted: Thu Sep 10, 2009 4:17 am
by XavierElf
_DS_ wrote:XavierElf wrote:PS. The only way to run 2 gameserver and more on single machine is to install additional network controllers.
You are surely joking.
Ah, sry. I'm stupid.

It is also possible if bind them on different ports.
Re: Multi Game Server?
Posted: Thu Sep 10, 2009 7:58 am
by devo
XavierElf wrote:devo wrote:
with 6-7gb you can run 1000 smoothly.
Especially on sieges... <_<
correct mysql config and there is no single freez. I was running smothly sieges with 600 player on 4gb.
Re: Multi Game Server?
Posted: Thu Sep 10, 2009 8:01 am
by Gnacik
XavierElf wrote:devo wrote:
with 6-7gb you can run 1000 smoothly.
Especially on sieges... <_<
I have 2k without any problem/lags on sieges. in fact on siege players feel only graphical lag, nothing more. but l2 engine is quite old and lots of ppls have old computers

Re: Multi Game Server?
Posted: Thu Sep 10, 2009 8:02 am
by _DS_
This is true only without siege guards.
Re: Multi Game Server?
Posted: Wed Jan 13, 2010 9:36 am
by BlinK_
XavierElf wrote:_DS_ wrote:XavierElf wrote:PS. The only way to run 2 gameserver and more on single machine is to install additional network controllers.
You are surely joking.
Ah, sry. I'm stupid.

It is also possible if bind them on different ports.
But then how the client will choose which port to connect to? Will the login server take care of this? I mean when client chooses the gameserver from list, will it get the port to connect to from login server?
Re: Multi Game Server?
Posted: Sat Jan 16, 2010 7:08 pm
by hcrdj
But then how the client will choose which port to connect to? Will the login server take care of this? I mean when client chooses the gameserver from list, will it get the port to connect to from login server?
The loginserver knows what ip is connected trough what port.