Land Succes Rate Skill

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akazu
Posts: 1
Joined: Wed Oct 02, 2013 11:23 am

Land Succes Rate Skill

Post by akazu »

I have a serious problem, I need to fix a couple of land rate skill that never come or actually ...
starting this very unbalanced +15 CHANCE on mainly come only 1/10 times , and other debuff like Fear,Silence Curse, Gloom and other stuff , and the Land Rate Really Sucks.

but I have no idea really.

Code: Select all

- <skill id="1341" levels="1" name="Wind Vortex" enchantGroup1="6" enchantGroup2="6" enchantGroup3="6" enchantGroup4="6">  <table name="#enchantMagicLvl">81 81 81 82 82 82 83 83 83 84 84 84 85 85 85</table>   <table name="#ench1Power">147 147 148 148 148 149 149 149 150 150 151 151 151 152 152</table>   <table name="#ench2mpInitialConsume">20 19 19 18 17 17 16 15 14 14 13 12 12 11 10</table>   <table name="#ench2mpConsume">81 78 74 72 70 66 64 61 58 56 53 50 46 44 42</table>   <table name="#ench3effectPower">82 83 84 86 87 88 90 91 92 94 95 96 97 99 100</table>   <table name="#ench4elementPower">22 24 26 28 30 32 34 36 38 40 42 44 46 48 50</table>   <set name="mpInitialConsume" val="21" />   <set name="mpConsume" val="84" />   <set name="magicLvl" val="77" />   <set name="power" val="140" />   <set name="lvlDepend" val="2" />   <set name="target" val="TARGET_ONE" />   <set name="hitTime" val="6000" />   <set name="element" val="2" /> - <!--  Wind   -->   <set name="elementPower" val="20" />   <set name="reuseDelay" val="15000" />   <set name="isDebuff" val="true" />   <set name="saveVs" val="MEN" />   <set name="skillType" val="MDAM" />   <set name="operateType" val="OP_ACTIVE" />   <set name="isMagic" val="true" />   <set name="overHit" val="true" />   <set name="castRange" val="900" />   <set name="effectRange" val="1400" />   <enchant1 name="magicLvl" val="#enchantMagicLvl" />   <enchant1 name="power" val="#ench1Power" />   <enchant2 name="magicLvl" val="#enchantMagicLvl" />   <enchant2 name="mpInitialConsume" val="#ench2mpInitialConsume" />   <enchant2 name="mpConsume" val="#ench2mpConsume" />   <enchant3 name="magicLvl" val="#enchantMagicLvl" />   <enchant4 name="magicLvl" val="#enchantMagicLvl" />   <enchant4 name="elementPower" val="#ench4elementPower" /> - <for>- <!--  Retail Values CT2.3: 12MP * 3 Sec   --> - <effect count="10" name="ManaDamOverTime" abnormalTime="3" val="36" abnormalLvl="1" abnormalType="multi_debuff_wind" effectPower="80" effectType="MDOT">  <mul order="0x30" stat="runSpd" val="0.9" />   <mul order="0x30" stat="pAtkSpd" val="0.9" />   <mul order="0x30" stat="mAtkSpd" val="0.7" />   <sub order="0x40" stat="windRes" val="20" />   </effect>  </for>- <enchant3for>- <effect count="10" name="ManaDamOverTime" abnormalTime="3" val="36" abnormalLvl="1" abnormalType="multi_debuff_wind" effectPower="#ench3effectPower" effectType="MDOT">  <mul order="0x30" stat="runSpd" val="0.9" />   <mul order="0x30" stat="pAtkSpd" val="0.9" />   <mul order="0x30" stat="mAtkSpd" val="0.7" />   <sub order="0x40" stat="windRes" val="20" />   </effect>  </enchant3for>  </skill> 
File : 01300-01399.xml From Database
Last edited by akazu on Mon Oct 07, 2013 3:08 pm, edited 2 times in total.
NosBit
L2j Veteran
L2j Veteran
Posts: 314
Joined: Mon Mar 11, 2013 4:19 pm

Re: Land Succes Rate Skill

Post by NosBit »

We have activate rate retail like in latest revision what are you using?
Image
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