[SOLVED] Prevent teleporting/soe/recall during event
Posted: Thu Mar 20, 2014 7:52 am
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L2J Revision 6377:
L2JDP Revision 10159:
HI i coded an event engine in datapack by extending L2Script:
But during event one can escape by using SOE or whatever, how to prevent that?
We do have the listener onSkillUse but i wouldn't want to check if 10 most used teleport skills are used on each skill used during an event. Any solutions?
» Find Revision
L2J Revision 6377:
L2JDP Revision 10159:
HI i coded an event engine in datapack by extending L2Script:
Code: Select all
public final class EventManager extends L2Script implements IBypassHandler, IVoicedCommandHandler { ... }
We do have the listener onSkillUse but i wouldn't want to check if 10 most used teleport skills are used on each skill used during an event. Any solutions?
