so, we test a multilang system messages, but i saw in other branches this-like system for all datapack.
i mean you write in game ".ru(bl, en,... etc)" and get html-s and other things from server side in your translation.
i.e. in quest we has subfolder witn name of locale, quest\12345_somequest\ru\*.html - in case of ru locale - server show this htmls (if any).
somebody can help with it?
in about 3 years ago, i was a partof ST-Team project. so we has that system but i confused to get partof system from core code, i have datapack from c4 and c5 of this, we can worcks in this direction, and im shure, many ppl wants to add translation on his lang, so we can get international product
