
Decasted Castle siege
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- Qarked
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Decasted Castle siege
There is an offer! Why not to realise a fortress of the dead/devasted castle siege? l2jfree have already made it.
What disturbs that to make it?


- Charus
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Re: Decasted Castle siege
This is not an offer. The offer will be when you provide a patch first. thxQarked wrote:There is an offer! Why not to realise a fortress of the dead/devasted castle siege? l2jfree have already made it.What disturbs that to make it?
- Qarked
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- ZaKaX
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Re: Decasted Castle siege
Donde esta la contribuçion?
Btw. An offer would be something like "Im giving x to the one that implement Devastated Castle!". But again, devs around don't code for anything besides fun.
Btw. An offer would be something like "Im giving x to the one that implement Devastated Castle!". But again, devs around don't code for anything besides fun.
¿ Que dice los cojones de la nina ?
- theone
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Re: Decasted Castle siege
+1ZaKaX wrote:Donde esta la contribuçion?
Btw. An offer would be something like "Im giving x to the one that implement Devastated Castle!". But again, devs around don't code for anything besides fun.

- theone
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Re: Decasted Castle siege
Porting it from another project is no fun... re-making it is much more interesting and it is also a great way to learn how to codeQarked wrote:To make synchronisation with l2jfree not a variant? Well, i will try.


- JavierDC
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Re: Decasted Castle siege
perdon por mi ingles, traducido desde goggle
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- L2j Veteran
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Re: Decasted Castle siege
Not a contribution - moved into discussions.
Commiter of the shit
public static final int PI = 3.1415926535897932384626433832795;
public static final int PI = 3.1415926535897932384626433832795;
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Re: Decasted Castle siege
Anybody work on it ?
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Re: Decasted Castle siege
That's a quick hack implementation based on original siege engine, I'll be happy if someone reworks it (without introducing new bugs).
And about fortress of the dead - there aren't any exact retail spawns, even on l2wh, not mentioning mob stats. Seeing that l2jserver has a lot of support, you could just harvest that data from npcinfo packets as I did for CC (Kratei's cube) on rpg-club.com x1000 (or x30 if you think it's worth it) server. Those servers are running 100% gracia final, and I'm not joking.
And about fortress of the dead - there aren't any exact retail spawns, even on l2wh, not mentioning mob stats. Seeing that l2jserver has a lot of support, you could just harvest that data from npcinfo packets as I did for CC (Kratei's cube) on rpg-club.com x1000 (or x30 if you think it's worth it) server. Those servers are running 100% gracia final, and I'm not joking.

- JavierDC
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Re: Decasted Castle siege
pach oiginal for l2jfree
http://www.l2jfree.com/index.php?action ... ttach=1706
Devastated_castle.diff
http://www.l2jfree.com/index.php?action ... ttach=1706
Devastated_castle.diff
perdon por mi ingles, traducido desde goggle